Mirrors my experience. I had enough frustrations with Civ V's release, to not want to go through that process again with BE. Just an hour with the game was enough to realize that the AI still didn't have a clue about tactical positioning and diplomacy, that the game was horribly balanced, and...
Gotta check the XML to see - they probably do though, considering how much of the base code has carried over unchanged. Having said that, I hope they get bonuses at the lowest level, because they need it what with the layers in the tech tree + the flavour system which = them playing the game...
Yep - same thing as in CIV V where everyone's crazy. CIV IV's diplomacy had tons of issues as well, but at least the AI's more or less played their role. Unless you were a huge douche, it was unlikely that Gandhi would DoW you, while in V, he's just as likely to DoW you as anyone else.
The...
It's not that they made it worse, it's that new mechanics in BE have accentuated the black box diplomacy of V.
Just consider the aliens - they have the potential to be around for the entire game based on the affinities that players go for, and having these aliens roaming around, and...
BE Designers:
"We have eight playable factions and we wanted them to be as distinctive as those in Alpha Centauri," says Miller. "Over and over, we hear people saying that they felt that gave the game real opponents and interesting people. At the same time, we didn't want them to feel...
Actually took me awhile to figure out what was going when that happened - at first was like, "but I haven't explored over there yet, wtf"
Would prefer not to know as well, the camera movement is jarring and takes me out of the game.
Same way as for CIV V - download Modbuddy from Steam. If you've never nodded for CIV V before though, you'll probably find yourself in over your head...
Best way to learn, download some of the mods already posted, go through their xml/lua code to figure them out.
I feel like the decision to go with the hex borders was pretty much essential in order to minimize the already difficult to interpret manner in which the terrain blends into itself due to the limited color palette of BE compared to V.
I would - and it's definitely better than GC2 in its current state. The mechanics behind buildings and their placement is also really innovative, in that on the city screen, you see the terrain of your city, and your buildings get bonuses based on where they are built (like how your cities get...
Would have to go through the XML for the difficulty levels and see where the AI bonuses kick in and to what degree. I'd bet they'll have tweaked these levels quite a bit from CIV V to compensate for more complex areas of the game that the AI will have difficulty with like Affinities and the...
No worries - the last update was for Gods and Kings, and it was more or less complete as far as my vision for it was concerned. I've attempted multiple times to tackle a BNW update, but the more time I put into it, I kept getting the impression that Nights + BNW was just cramming too much into...
Wouldn't say that, he reviewed XCOM favourably (4/5), albeit his review of Elemental was a bit off. If you follow his site more closely though, his Civ V review seems partially skewed because he lists Civ V as his most disappointing game of the year when it was originally released.
He...
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