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Marla_Singer's latest activity
Marla_Singer
replied to the thread
The AI Thread
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Yeah the thing is I'd like to use it pretty intensively for a single project and then be done with it. Yet most of those require pretty...
16 minutes ago
Marla_Singer
reacted to
EvaDK's post
in the thread
The AI Thread
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I know of these: Midjourney Leonardo Firefly (Adobe) Canva They usually have free tiers (the basics) with more tools and features...
23 minutes ago
Marla_Singer
replied to the thread
The AI Thread
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Is there any AI image generator that you would recommend me? I can handle to create an account if it's really worth it, but I'd like it...
Today at 5:49 AM
Marla_Singer
replied to the thread
Civ 6 vs. Civ 5 in regards to future 7
.
Sorry but the scaling issue you're trying to point isn't limited to military, but is pretty much the same for every population aspects...
Yesterday at 2:11 PM
Marla_Singer
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Naeshar's post
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What is 4X all about?
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The 4X genre may be specified by these four principles, but a game contains much more than that. There is also the theme, in Civ6 it is...
Yesterday at 12:24 PM
Marla_Singer
reacted to
vorlon_mi's post
in the thread
Civ 6 vs. Civ 5 in regards to future 7
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Thank you for the thoughtful post. Different games in the franchise have approached military support with different abstractions. Civ2...
Yesterday at 10:31 AM
Marla_Singer
replied to the thread
Civ 6 vs. Civ 5 in regards to future 7
.
Which Civ iteration do you have in mind? In Civ3 for instance, nationalism triggered the ability to draft a citizen as a rifleman. In...
Yesterday at 9:26 AM
Marla_Singer
replied to the thread
What is 4X all about?
.
Sorry my point wasn't addressed at you specifically. It's true that the talks we had with others grew on me, wondering what do I enjoy...
Yesterday at 8:45 AM
Marla_Singer
posted the thread
What is 4X all about?
in
Civ - Ideas & Suggestions
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Civilization is considered formative of the turn-based 4X genre: explore, expand, exploit, exterminate. We often come back to these in...
Yesterday at 7:31 AM
Marla_Singer
reacted to
aieeegrunt's post
in the thread
Civ 6 vs. Civ 5 in regards to future 7
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Like
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You can’t be this granular in a game on the scale of Civ6 unless you are literally replacing units every other turn. I mean you have an...
Thursday at 7:07 PM
Marla_Singer
replied to the thread
Civ 6 vs. Civ 5 in regards to future 7
.
That is correct, my memory twisted it. Yet this being said, as told by @pokiehl, that generally results in features from previous...
Thursday at 12:31 PM
Marla_Singer
reacted to
Evie's post
in the thread
Civ 6 vs. Civ 5 in regards to future 7
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The rule I seem to recall hearing (though it may be from more recent devs, not Sid himself - then again Sid hasn't been involved in...
Thursday at 12:29 PM
Marla_Singer
reacted to
pokiehl's post
in the thread
Civ 6 vs. Civ 5 in regards to future 7
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I don't think this is necessarily true, but to the point, I do find it difficult to pick out any features from 3 or 4 that skipped 5 and...
Thursday at 10:29 AM
Marla_Singer
reacted to
Bonyduck Campersang's post
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Civ 6 vs. Civ 5 in regards to future 7
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Thursday at 10:29 AM
Marla_Singer
replied to the thread
Civ 6 vs. Civ 5 in regards to future 7
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According to Sid Meier (told several years ago but there's no reason it changed), the Firaxis rule for a new iteration of Civ is : One...
Thursday at 9:56 AM
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