I have no idea what you are saying. What has Germany to do with China and Japan being two separate civilizations?
Most of Germany has been under a more or less unified rule for more than 1000 years and has been a region with similar culture and language, while China and Japan always have been...
This civilization doesn't exist. The Chinese and Japanese civilizations are clearly seperate from each other, since they were never even close to being ruled together as one entity.
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Rome starts with the AP in the 600AD start and as soon as one Catholic civ exists you get pope elections, which is not very historical.
It's definitely ahistorical to have the AP (and with it the pope) available that early on.
I think to really make it more realistic, the religious techs would have to be changed quite a bit.
Orthodoxy would be automatically founded in Jerusalem instead of Catholicism and the Church of the Holy Sepulchre would be the new holy wonder of Orthodoxy.
The Hagia Sophia would be a wonder...
Concerning cities growing without much food in the vicinity, I actually had the idea long ago that as soon as you research a pretty early tech (maybe calendar), a portion of your entire :food: production gets 'shared' throughout your country (the % grows with more technologies, e.g...
But players wouldn't have the choice to found the city, since it would exist as a neutral city from 1147 on and then flip at the Russian start.
But you would already have Sarai reaching the wheat and iron and placing historical cities isn't really about getting the best city spot anyway.
Then it would be Rostov-on-Don, not Chersonesos. ;) Having that Crimean city would enable it to be an UHV target for the Italians, but of course the map would have to be changed (i.e. add at least 1 food resource and 1 horses).
Why move Sarai? That position is exactly where it was located...
I made a map of how that could look like.
I added Königsberg (neutral Tuwangste, Polish Królewiec) because I think Prussia should start in 1525 with Königsberg. That would be a more challenging game than to take over all of Germany immediately.
Kazan (should be Bolgar first), Moscow, Cherson...
You can just put Novgorod on the St.Peterburg tile and then change the name in 1703.
The cities aren't that far apart and Novgorod was important for trade through the Baltic Sea so it makes sense.
I think the Russians should spawn in 1478 with Moscow and Novgorod.
That would leave room for an earlier Rus civ, but I don't think they achieved enough to be a true civilization.
So what would be just as historical is having Kiev, Novgorod, Moscow, maybe even Minsk/Vilnius and a couple of...
As far as early game goes, having your first warrior go west towards Europe (taking some huts in the process) is very important. You need that trade with the other civs since you should always try and research 'new' techs and not techs that others already discovered.
I usually research...
Well, historically, armies and settlers came from population growth (i.e. all 'surplus' young men would go fight in the military or seek greener pastures somewhere else), so if it's supposed to be historical than all units that rely on human resources would use food as production and stop...
I don't quite understand the flips in this game that I started with the Byzantines.
Why doesn't the Roman city in Egypt get flipped?
I guess that Roman city in Azerbaijan doesn't lie on the historical area of the Byzantine Empire but it looks a bit weird to have a Western Roman city East of...
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