Well, this isn't 20 years ago when Nintendo Power would show you how to actually beat Battletoads. All the information you could want is out here in the net.
I would never buy any printed 'strategy guide' anymore as I feel they are a waste of paper, money, and time.
You have to enhance the religion in order to buy inquisitors.
Place an inquisitor in the city tile or the 6 hexes around it and prophets/missionaries cannot be used against that city.
No, if you had a defensive pact, YOU declared war on HIM as a result of him declaring war on your pact-buddy. That WILL give you warmonger points because YOU are declaring war.
Also, gifting or trading cities away doesn't remove the warmonger points you got by annexing them. If you aren't...
No. It wouldn't add more dynamic. It would ruin what already exists. Bombers are already the 2nd easiest way to win the endgame wars, apart from straight up nuking a city and waltzing a fast unit in there. They do NOT need more power.
Uh, no you don't. You don't get warmonger by refusing to accept peace offers where the AI wants 4 luxuries and all your gold. I have had thousand year wars with an AI who makes no headway in my lands yet constantly offers ridiculous 'peace offers' involving my giving up every non-capital city...
Caveat Emptor.
The information is out there; don't blame some trailer for your lack of discovery. Having a fly-by of a wonder and natural wonder that have been in the game a long time now doesn't constitute a crime, don't be ridiculous. Having "GODS AND KINGS INCLUDES THE INCA" flash 87 times...
Bringing up real world context will just get the thread locked and has no real relevance to game balance.
You are perfectly capable of being at war and defending your own lands. If you want to liberate captured city-states or civs, you can do that. But start capturing and keeping/razing enemy...
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