Recent content by pagh80

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    More HOF game types

    Indeed. If you want to discuss these mods you have to link to some kind of information about them. you cant just assume that everyone knows what you are talking about. With that said i did some research and it looks like they are changing fundemental parts of the gameplay. It will be a mess...
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    [suggestion]why not a fixed start?

    The reason ruins shouldnt be disabled is because they are fun. Its fun to play a game and wonder what you might pop. Its fun when you pop something good and think "Wow i got a awesome start. Lets see how this turns out" Its part of the game and its part of why i love this game. It might not...
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    Civ V - Beta 4

    Agreed that is what have been confusing me with how people have played sofar. Everyone is going for the closest civs first which doesnt seem optimal. Initial army(2-4 horsemen) should go for furthest civs while your second wave of units can go for the closest civs. Afterall it doesnt matter...
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    AI Radar?

    From what i have experienced it seems like the AI suffers under the same rules as humans when it comes to fog of war. Also there was a deity step by step game on this forum not soo long ago. Judging by the AI's movements in the game it seemed very apparant that the AI didnt have complete map...
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    Death of Conventional Strategies? [11/18 Patch Notes]

    Nice change. Hopefully they dont lower the combat value too much cause i still want them to be useful. Well better than nothing, but the whole system is flawed. Maritime CSs should not give a fixed amount of food for each city but instead a fixed amount for the whole empire to be shared among...
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    [suggestion]why not a fixed start?

    Wrong. If you bind the HoF to certain maps you end up with people playing it over and over to know exactly where the AI are, how the map looks like, when to pop ruins and so on. Thats not a fun way to play the game, and its not a good indication about who have performed best. A single map...
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    I hope this is just a phase I'm going thru

    Im sorry to say i have become abit bored about the game also. Its just too simple with too few alternative tactics for each victory condition. Its seems like its always one specific tactic with little difference that proves vastly more powerful than anything else. This results in for example...
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    Gauntlet 2: Step by step ICS style!

    I didnt make any cultural buildings, but i did ally a cultured CS to get the culture needed.(and building The Oracle ofc.) My initial approach was to stick to 1 city and as many puppets as i could get(only 2 for me, because of the maptype). Once i reached acoustics i got the following SPs...
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    New challenge for the experts: Darius' Golden Ages

    The single best approach is a ICS game with some maritime allies and unlocking the freedom tree. Without even trying you can reach 200+ happiness. The fact that specialists only consume ½ :mad: will give you a huge amount of happiness. Much more than anything else in the game.
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    Civ V - Beta 3

    Well that is the problem about Civ 5. Its too luckbased compared to civ 4, partly because the gameplay has been simplified soo much, and partly because this game was on fast speed. With less than 120 turns to play good huts are just very powerful to get, and discovering all AIs early is also...
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    Civ V - Beta 3

    Very useful walkthrough Kamino. :goodjob: I wonder can you spend a GE to hurry UN?
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    1.0.0.621 Advanced Setup screen doesn't remember settings

    Its a stupid system but here is what you can do: First go into "set up game" Here choose leader, map type, map size, difficulty and game speed. To save these setting for later games you have to press startgame. Once that is done next time you start a game these settings will be saved. Sadly...
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    Civ V - Beta 3

    Nice time :goodjob: I just waited for a pre 1300 win. Afterall a diplomacy win is merely a spaceship win ending earlier. You still have to focus solely on science to get to the UN ASAP. I wonder did you make a GE for speeding up the UN construction? I have a feeling it will be worth it.
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    Gauntlet 2: Step by step ICS style!

    I know its a old game but i had to reply to this: I think you are 100% correct. I also belive that monuments are simply not worth building because you(should) expand as fast as you do in a ICS game. I see alot of people building monuments in their ICS games, and i feel its a waste of time. I...
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    Civ V - Beta 2

    1470 is still a really nice time. I am surprised that you didnt beat my time as you were atleast 10 turns ahead of me when you started on Apollo program. It opens the freedom tree which is imo the best happiness generator in the game for ICS. Also it make maritime cities give more food so you...
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