The biggest issue for me is the Invisibility promotions that recon units can end up with. It's bad enough having to worry about losing my units to Shadows. At least there I can station a unit with Guardsman in my most important stacks. Losing my improvements to invisible hidden-nationality...
Only after it destroys any other units "in front of" the equipment. I imagine that a lone assassin might be able to kill a "naked" Corindale as well, but attack order is irrelevant in that case, so the Marksman promotion wouldn't even come in to play.
Long story short, pop a single lair with...
Nope. It's working as designed. Otherwise, Hawks could be used as shields to protect your most vulnerable units and only Guardsman is supposed to do that. The Assassin-ignores-0-strength-units change happened some time early 2009 IIRC and I could not figure out why my hawk guards weren't...
Keep in mind that Corindale is immune to Assassins while he has 0 strength. Assassins never target units with 0 strength (i.e. hawks, equipment and Corindale), but he will be targeted before anyone else in the stack if he has Stoneskin cast or is carrying any equipment/enchantments that boost...
Troy, if you put a % symbol next to some numbers, then you're using the same old, archaic (and exceptionally useful) system too.
Don't try to BS on this one.
per = divided by
cent = 100
The most of any thing that you can have is 100% because that's exactly what per cent means...
I haven't played enough to give specifics, but the AI does seem to handle itself better in general.
It did just leave an undefended Orthus's Axe inside Kuriotate territory again. No one bothered to take it even though Kuriotates had open borders with lots of people and the Axe was inside a...
I don't know if it's because the AI doesn't feel threatened by the Axe because it has 0 strength and 0 movement, but I just played a game (patch i) where the AI left the Axe alone inside its territory... again.
If you're not going to change the AI, could someone at least update the...
...and since you're not going to spread religion with your acolytes, the Grigori are especially well suited to Esus. Because you can declare nationality on that first unit and then spread the religion over and over again with that unit, building Nox Noctis for the cash becomes very appealing...
It's a problem for my sometimes strategy of grabbing Iron with Killmorph's wonder and then researching Engineering without Iron Working.
I get Forges + Iron without ever even seeing a tech beyond Bronze Working. When I need bigger melee units, the Octopus Overlords units do just fine for me...
I agree with everything that Rolo said here with the exception of the things about the Russians/Prussians/Austrians. I can't really agree (or disagree) with those because I don't actually actually know anything significant about them. :) I'll take his word on those things, however, because he...
Incorrect. This is not a fact, but instead it is opinion. Winning or losing a battle is defined by the objectives of the battle.
If your objective is to hold a position for two weeks and you hold that position for two weeks, then you won that battle. If your opponent's objective was to pin...
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