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Predator145's latest activity
Predator145
replied to the thread
Can't export storyboard on Flicster
.
So I tried the same thing on my other laptop. This one allows me to complete the export process without Flicster crashing. But then when...
Today at 12:19 PM
Predator145
reacted to
Civinator's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
Here are some screenshots of the upcoming CCM 3 that I posted in the CCM 2 thread, showing the incredible options in naming civs and...
Today at 11:29 AM
Predator145
replied to the thread
Can't export storyboard on Flicster
.
Thank you for uploading 18. But even after downloading and extracting 18 into the Flicster folder and using the 18 launcher, the problem...
Yesterday at 3:18 PM
Predator145
replied to the thread
Can't export storyboard on Flicster
.
I've downloaded 17. But now 18 is no longer there. And 17 has the same issue as before.
Yesterday at 1:47 PM
Predator145
reacted to
AnthonyBoscia's post
in the thread
Can't export storyboard on Flicster
with
Like
.
If you haven't already, I recommend removing flicster, then re-installing 17 and then the 18 patch. Every time I've had the above issue...
Yesterday at 12:43 PM
Predator145
replied to the thread
Can't export storyboard on Flicster
.
But Flicster worked fine before. I'm still on the same computer. What changed? And what other tools are there?
Yesterday at 12:01 PM
Predator145
posted the thread
Can't export storyboard on Flicster
in
Civ3 - Creation & Customization
.
So after many months of not touching flicster to modify unit graphics, I may have forgotten a lot. But Flicster is not behaving the way...
Yesterday at 8:42 AM
Predator145
reviewed the resource
Guided Cruise Missiles
.
5.00 star(s)
Amazing detail! Ballistic missiles and loitering munitions should be next.
Yesterday at 2:11 AM
Predator145
reacted to
Flintlock's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
Alright, here's a newer version of the "Christmas lights" :lol: in game: These colors look okay to me except for the blue which needs...
Monday at 12:52 AM
Predator145
replied to the thread
Modding Q&A
.
For the AI to move a sea unit, it needs to have one of the 4 sea AI strategies. None of which would have them go back into a coastal...
Sunday at 9:15 AM
Predator145
replied to the thread
Unit Request Thread 3
.
We have a wide variety of bombing and explosion animations to choose from: rocket salvos, single missile strike, AGM strike, MOABs...
Friday at 2:47 PM
Predator145
replied to the thread
Making a carrier for helicopters.
.
The only way to simulate amphibious air assault is to have an amphibious unit with an transport/utility helicopter default and run...
Thursday at 10:15 AM
Predator145
replied to the thread
Obsolete strategic resources
.
That could make gameplay sense but little thematically.
May 1, 2024
Predator145
reacted to
Civinator's post
in the thread
Obsolete strategic resources
with
Like
.
Sorry, about the obsolescence of granaries I have a different opinion. Measures that are sufficicient for early growth of cities can...
May 1, 2024
Predator145
replied to the thread
Obsolete strategic resources
.
If I'm not mistaken the granary effect can't be stacked. So you can't really build another and grow even faster. It'd be weird if you...
May 1, 2024
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