Recent content by remconius

  1. remconius

    Strategy for Science Victory in 140 Turns or less

    This is really great advice. I will have another try soon. Focusing more on culture and chopping districts after feudalism. Strategy will be: 1. Scout/builder/settler 2. Slingers/warriors and warkarts to capture cities 3. All cities build/chop builders, monument and settlers 4. At feudalism...
  2. remconius

    Strategy for Science Victory in 140 Turns or less

    I was re-reading the initial post. It is suggested to have a large wave of builders for fuedalism and only chop districts afterwards. Why is that?
  3. remconius

    Strategy for Science Victory in 140 Turns or less

    Thanks again for the great tips. So I need science for a science Victory... that figures And so I will prioritize campuses in all cities but also monuments to get culture. Will this give me a enough culture to get to democracy on time. In my game I was not there by turn 200. So I really...
  4. remconius

    Strategy for Science Victory in 140 Turns or less

    Thanks for the answers. I had a go at it yesterday, but unfortunately did not manage before turn 200. Standard speed, small continents map, Emperor. This is how it went: -> I was in the corner of a continent with Poland and Australia approx 15+ tiles away. I rushed them with...
  5. remconius

    Strategy for Science Victory in 140 Turns or less

    This is really a great thread. I had a few questions though. You are talking about A wave of builders, but which cities actually produce these builders. And what is the bill order of the other cities if I understand correctly only three cities build a commercial zone. All the rest build...
  6. remconius

    Should I be working production tiles early?

    It looks like a good idea to do production focus from the start, but it's very short term. After 8 turns you produced 22 cogs more by focus on production, but after that the cumulative difference is reduced to 0 by turn 32. At 32, the food city is size 5 and the production city is still size...
  7. remconius

    Districts vs settlers aka when to go tall vs wide

    Expansion is the most important. I just won an emperor game with a religious victory. I expanded fast and built a lavra (holy) district in every city. Took over several cities from my neighbour early on. I only built 2 science districts quite late in the game and 6-7 harbours/commercial zones...
  8. remconius

    I am truly sick of the AI's Ancient Era warmongering.

    I have had this several times. If the AI smells blood, they will come for you. The other AI probably had a similar army to them and you were the weakers civ in terms of units. This means as suggested, you cannot build a couple of scouts and go on to build an empire. You need to build a...
  9. remconius

    [Vanilla] Trade Routes Guide

    Excellent guide and very useful! Something I am also interested in is the trade route yield and how it can be influenced. Not sure if you figured that part out yet. Another few things apart from roads that are key to trade routes: A trade route is a source of intelligence, so having one to...
  10. remconius

    Civ VI Funny/Strange Screenshots

    How do I tell Ghandi to go home!?!
  11. remconius

    Privacy Policy Problem

    Same problem here.
  12. remconius

    [Vanilla] Amenity Guide

    I checked under view reports/ resources. I thought that shows which city uses what, but i now understand it is the supply. How do you see which city gets which resource?
  13. remconius

    [Vanilla] Amenity Guide

    Here is the save. Sorry it took a while, but I havent been at my computer for a few days.
  14. remconius

    [Vanilla] Amenity Guide

    Thanks for testing. However you are on the same landmass. I was on a different island so with a sea in between. Perhaps that makes thr difference?
  15. remconius

    City-state borders insurpassable?

    I had a city state on an island just north of of my medium sized island. It's borders blocked my city on that side and I cannot move my ships out to the open water. Very strange. I had 6 envoys and the suzerain (russia, whom I had open borders with) something like 11. Is it impossible to pass...
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