Recent content by Requies

  1. R

    The importance of resources

    Nice analysis :goodjob:. A few nitpicks. Agriculture. Agriculture, man, agriculture. True, however, they only require a camp which does NOT have to chop down the forest. (Of course, if it's on a river, you might want to chop it down for the commerce instead of the extra production)...
  2. R

    The Curious Cat - City Upkeep Explained

    You have to zip up excel files as civfanatics doesn't recognize (maybe deliberately) that type of file and then upload the file using manage attachments in the "Advanced" posting post. Req
  3. R

    Exotic Foreign Advisor

    Hmmmm, looks like the "O" was deleted at the end of that. Did you modify it (maybe accidentally?). I'd either reinstall the mod or if you want a simple editing fix, search for that text in CvExoticForeignAdvisor and add the "O" to the end of that string. Req
  4. R

    What type of mod are you working on?

    Not that anyone's posted.... Req
  5. R

    Exotic Foreign Advisor

    Hmmmm, interesting. Could you upload the savefile which generated this? Thanks, Req
  6. R

    Gotm?

    Game of The Month Req
  7. R

    What type of mod are you working on?

    :bump: because it's on the second page. Req
  8. R

    give me 5 squares between cities and i'll give you a cultural war.

    Do you mean one level EASIER? or HARDER? one level EASIER is warlord. One level HARDER is Prince. Monarch is one level harder than prince. Req
  9. R

    Trade Routes

    This is incorrect. Your COASTAL cities will tend to have generate your largest trade routes, NOT your LARGEST cities. Currently, nobody has worked out the exact mechanic of how your cities choose a trade partner, but it usually is that your COASTAL cities get the largest foreign trade routes...
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    Mechanics: Commerce, Science, Research

    There is a difference between COMMERCE and GOLD (and fortunately, patch 1.52 distinguishes between them). There is no difference between SCIENCE and RESEARCH. Yes The Shrine's income is multiplied by anything that affects GOLD (markets, banks, Wall Street, etc.) Trade gets multiplied by...
  11. R

    GOTM2 and QSC

    FWIW, I could write something that could calculate it in game automatically and create a file afterwards detailing it. Unfortunately, you would have to allow mods in the GoTM and I don't know how feasible that is in less than a month. Req
  12. R

    Speaking of City Naming: Baltimore??

    Probably because Kyoto was the capital of Japan for more than 4 times longer than the United States was a nation and was also the capitol WHILE the US was a nation. Req
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    Exotic Foreign Advisor

    I'll see what I can do. No promises, though. I've already changed the "Glance" screen to "Attitude" so that'll alleviate that problem. Req
  14. R

    len() function

    You didn't get a syntax problem with this? You can't just "do nothing" in a clause of an "if" statement. You have to at least "pass". also len should return 1, but it might be strange because you only have a string in there, so I don't know what the behavior would be (I think it should still...
  15. R

    Noble Level AI Production Bonus?

    Ok, and I just checked and yes the AI starts with 10 free hammers. That's the only AI bonus on Noble (for the reason I detailed above). Req
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