Recent content by rgp151

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    [GS] Emperor is WAY harder than King

    I don't use secret societies at all, so don't have much advice there. I'm not a huge fan of religion. I try to be able to succeed without it when possible. In fact, I think that when you are moving up to a higher difficulty its best not to use religion at all since it just adds complexity. My...
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    Anyone else barely build districts

    Yes, very early game I will build Monuments in new cities, but usually after I build a Monument and maybe walls, the rest is purchased, and in settlements 4+, i.e. the 4th or so settlement I'm making, by that point I can buy Monuments generally. Regardless, I'll typically start on districts by...
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    Anyone else barely build districts

    Funny, I do the opposite. I focus on building districts, because they cannot be purchased (generally). I try to build what can't be bought and try to buy as much as I can of what can be bought, which is usually buildings in new or low prod cities.
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    Your favored approach to a fast Scientific Victory

    Well my attempt at playing Mapuche on deity failed. Pillaging may be good, but not good enough to build around it seems. I guess its better to stick with the power civs and pillage if you get the chance. I have been tending more toward a military setup of Ranged, Light-Cavs, Anti-Cavs, Siege...
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    Your favored approach to a fast Scientific Victory

    I'm going to try a Mapuche pillaging Science game on Deity to see how that goes. The plan is to build out only Light Cavs (and a few archers) as my military and just keep raiding and pillaging as much as possible to see how that goes. I really have no idea how well it will work, but the hope is...
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    Your favored approach to a fast Scientific Victory

    The best I've done so far is using Spain, though I don't pretend that I've tried all the best possible strats. With Spain I go for an early religion, BUT, not super aggressively. I used zero Apostles, other than to get new beliefs and Inquisitors. I only spread my religion to my own cities...
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    Anyone else barely build districts

    @UWHabs Nice assessment. The question, however, is whether they are actually better than a faster growing civ like Cree, Khmer, India, etc. Or even if their cities have more production than those civs at all by any given turn in the game. Many civs will have more production than Germany much...
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    Learning to love Anti-Cav

    So, generally Anti-Cav suck, but I've been starting to come around to them after playing Zulu. I've also used them more extensively with Pericles to good effect. The nice thing is that since they use no resources, it can be much easier to plan on using them and building them up and keeping them...
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    Ironically, Culture civs are better at Science than science civs

    I really got onto high culture SV from Vanilla, where there is a strategy for using Pericles to get like turn 125 SVs. It takes a really good map for it, but it can be done. But ultimately now it seems that Khmer is even better since you don't have to actually build Squares and can easily abuse...
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    Ironically, Culture civs are better at Science than science civs

    That sounds interesting, I may do the same. Think of it like this: To excel in science you do the following: Go wide, build campuses, slot policy cards, run Campus Research Grants. Every civ can do that almost equally well. Korea and Scotland have some advantages, but those advantage aren't...
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    Ironically, Culture civs are better at Science than science civs

    I don't necessarily disagree, its just that if you're trying to keep it simple for a Science Victory trying to juggle Holy Sites + Theater Squares + Campuses + Com Hubs + Industrial Zones can be a bit much. That's what makes Khmer so good. With them you can just go straight for Holy Sites and...
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    Anyone else barely build districts

    Yeah, all I'm saying is that Germany's bonuses are generally over valued compared to other civs. The Hansa is a good district, but its benefits aren't overwhelming by any means. The additional district capacity sounds better than it really is when compared against civs that can simply grow...
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    Ironically, Culture civs are better at Science than science civs

    I don't see how that could be the case. If you build a campus in every city and zero theater squares, then how could your science even be close to your culture? Also, what policy cards are you using? For science victory, Recorded History and Enlightenment are slotted 100% of the time as soon as...
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    Ironically, Culture civs are better at Science than science civs

    Well, yeah, but they help a lot. Governments and policy cards are very powerful. No doubt Korea can get the jump on science early on, but Science Victory is a long game, and over time that lead will diminish and Korea has little else to show for it. Civs that have significant advantages at...
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    Anyone else barely build districts

    But the point is that Germany's "bonus district" doesn't actually give you the district advantage that it appears to. Given the same circumstances, a civ like Khmer, Cree, India, etc., will have as many or more districts than Germany by a given turn, since they will grow faster than Germany...
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