Recent content by SlipperyJim

  1. SlipperyJim

    To Rush or Not to Rush

    Rush! Sorry, what was the question again? ;) I must confess that I'm addicted to warmongering, so I'm always looking for a chance to attack. I guess I have a bit of Shaka in me. War is just more fun than peaceful building! That's a big factor for me: fun. War might not always be the best...
  2. SlipperyJim

    Need help with the military.

    Warrior Rushes are a bit of a gamble, and they only ever work in the super-early game. It also helps if you're Aggressive, because then your warriors are all 10% more effective. That said, on Noble difficulty, you can often take out a close AI by simply sending five or six warriors into its...
  3. SlipperyJim

    Starvation – What are the Implications?

    If a city is starving, then it has a 20% chance per turn of generating a Great Artist from the "Celebrity Charity Concert" random event. But you need the Mass Media tech.... Seriously, though, the only problem with starving your city is the loss of population. If you micro-manage the tiles to...
  4. SlipperyJim

    Why did these 3 Civ III features get dropped?

    Cereal Mills and/or Sid's Sushi. In Civ4, Rome can still be fed with grain from Sicily, Carthage, Egypt, or even Iowa. You just have to have Cereal Mills on order to do it.
  5. SlipperyJim

    Attacko's Ice Archers

    Ah, how could I forget the venn dynamics? Of course! Ice Archers are always stronger because of venn dynamics! :lol:
  6. SlipperyJim

    Efficient use of workers

    Your comparison isn't really valid. One swordsman will often fail to capture an enemy city. On the other hand, one worker can complete any improvement you want, but it will take longer to do it. That said, I agree with your point. Many times, I'd rather have the new improvement online as...
  7. SlipperyJim

    Efficient use of workers

    Good point. I had forgotten about the movement turns. Thanks for correcting me! That said, I still think it could be worthwhile to lose a couple of worker-turns in order to get six extra turns of mine productivity. When I mentioned stacking workers in my last comment, I meant actually...
  8. SlipperyJim

    Efficient use of workers

    I put roads in nearly every tile. The movement advantage is just too helpful, especially if I'm fighting Raging Barbs. However, if the tile is in the BFC for one of my cities, I'll build the tile improvement first. Then I build the road. My thinking is: Why spend any more time working an...
  9. SlipperyJim

    Attacko's Ice Archers

    At the risk of undermining the joke, there is actually one good idea on this thread: Ice Cities. Wait, wait ... let me explain! If you're going to build a city in the Frozen North (or South), then you might end up with an Ice tile in your planned city's BFC. Ice tiles are worthless, right...
  10. SlipperyJim

    Crushing Louis XIV in the early game (Noble)

    I'm at work right now, so I can't load your save. Nonetheless, I'll see what advice I can offer.... Firstly, read Ghpstage's comments ... especially about working cottages. It's a bit counter-intuitive, because many experienced players' advice to newbies is simply: "Build cottages!" However, a...
  11. SlipperyJim

    Attacko's Ice Archers

    Guys, if you aren't getting the joke after this post, then there is no hope for you. :)
  12. SlipperyJim

    Noble/Roman/Rush - except...

    QFT. Successful rushing is all about speed. If you take the time to research a bunch of other techs before you start rushing -- especially an expensive tech like Metal Casting -- your rush will be too late. Praetorians are so strong that their "rush window" will last longer than any other...
  13. SlipperyJim

    The Power of the Worker

    No challenge here. I agree with you completely. As others have commented, one of the most-quoted tips from experienced players to the n00bs is: Build more workers. In fact, I have read arguments that India's Fast Worker is the most powerful UU in the game. It's an upgrade to the standard...
  14. SlipperyJim

    Being underdog

    That strategy worked well in CivIII, but not in Civ4. Firstly, some AIs will simply refuse to sell some techs. Secondly, every AI keeps track of how many tech trades you've done, and almost all of them will cut you off from trading at some point. The cut-off is also referred to as the WFYABTA...
  15. SlipperyJim

    Some help needed for my Catherine/Noble/Continents/Epic game

    I can't open your save right now, but I'll comment on what you've written. 1. If you have rifles, and they still have longbows ... that's all the "diplomacy" you need. Power comes from the barrel of a gun. ;) 2. Yes, draft some Riflemen and kill England. 3. Hold off on the settlers...
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