Hey all! I can try to provide some answers to some of the reasons why I went the route I did.
Yes, most all tech's can be traded.It is somewhat limited though, since civ's can use tech's that branch out, to trade for other ones. The AI will get a tech lead in the beginning usually, but if you...
I checked all the folders, and there is also Sounds/build/ancient, Sounds/build/Middle Ages.. I see those in the in the civilization III folder.
PTW folder has some additional ones, Civ3PTW/Sounds/Build/Ancient Music, Sounds/Build/Japanese (might just be for the scenario I think)...
Kyriakos, that is very exciting. Congratulations on that work.
Thanks for the info Blue Monkey. I am glad that Ozy is well. He was always a good person! I hope the best for him, and perhaps on occasion if he decides to drop in and say hi would be nice.
Sounds like an awesome idea Bluemofia! I like it, and an epic space mod I think would be amazing. I will try to offer ideas, and I can even try to help make some various graphics.
Well, there is a bkgr.pcx file for the background (in the PalaceView folder). I haven't been successful adding more than 17 buildings. I may retry soon just to make sure I added everything correctly.
For sounds, I know if you play a mod as a Scenario (in the Conquests or Scenarios folder) then...
Hello Tigris of Gaul. I missed an error! Hopefully it's the only one, but thank you for catching it.
Here is a patch: PediaIconsCorrection for CoMM3 V1.00.zip
Unzip, and place the PediaIcons.txt in the Text folder, and it will fix that error.
I am glad you enjoy it, and welcome any feedback.
Thanks Blue! Hope this helps people make some cool new Palace Graphics!
I was thinking, one could even take a photo-realistic picture of actual palaces, splice the graphics up, and then make a new "Palace graphic" out of it.
Modifying the PalaceView.txt
There are 4 Parts of the PalaceView.txt...
With the new method of doing Palace Views, it opens the door to customize the Palace View almost any way that one could want, allowing great customization.
I am making an update, and should be done soon, but here is some screenshots of in-game Palace being built up in the CoMM3 Castle faction...
You modeling is excellent. It looks pretty darn close to the picture! I like the texture, really gives it a nice realistic feel. And most important it has high walls ;)
I see what you are saying. I think we are doing the same thing, just slightly different way. But I'm telling ya, unless someone still plays the PTW version, it's much easier to 'consolidate' the PTW and Conquests files. That way only need to have the mod files in the conquests directory. The...
Palace View first turn, was by accident. COMM3 civ's all start in 3rd and 4th era, And entering into a new era is one of the prereq's to get a piece of palace building. :) Buttercups guide to palace buildings gives most of the ways known.
Yea, I had to figure that out as well, seems when...
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