There is no difficult option in my game.txt :confused:, and MGE has recognized the changes I made (and choosing the higher difficulties/barbarians actually affects the gameplay as well).
Your message actually gave me the incentive to look around my MGE and see if it was possible to do it. I'd already patched the AI attitude back to classic, but I was able to change both barbarians and difficulty to have more levels in the text files. One of them (forget which is which) was...
Thanks for your help! For some reason I was under the impression that you did not receive the beakers bonus from trade with your own cities - probably read it somewhere on here and was lazy about confirming and follow up.
I'll definitely look into the GOTM - that sounds like a great time...
If that's just how it has to be, I'm cool with that. I was reading some threads regarding trading and heard people mention things like 'getting' the AI to gain certain improvements.
If I have the civ isolated and with that as one of two cities, is it feasible to capture it, build the...
Yea, they've had it since I discovered it way back in the day. It's 1800+ AD now and they still haven't done anything with it, despite Babylon being a size 12 city with a huge surplus. :mad:
I'm playing on Deity... have a nice running Democracy, pulling 1 advance/turn with Freight....
The problem I'm having is that I cannot get my 'target' city to build Sewer System (and I'm loathe to hand them tech for Superhighways/Airport if I can't even make them use it).
Is there a way...
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