Recent content by UnforcedError

  1. UnforcedError

    Quick Answers / 'Newbie' Questions

    You can build the same national wonder in multiple cities (but it can only be queued in a single production queue) before finally completing it in the city you want it in. With production multipliers (+100% resource and / or IND) it can be more effective than building wealth.
  2. UnforcedError

    Civ VI - Beta Gauntlet I

    So why didn't you kill Japan?
  3. UnforcedError

    Civ VI - Beta Gauntlet I

    Very nice! Also, your game actually proves that you don't need to know everyone on the map to win by culture. :thumbsup:
  4. UnforcedError

    News: 6otM 01: Announcement - Civ6 Game 01

    No, I didn't mean that. But I saw others mentioning the unit selling issues, and I figured if I use unit selling I might not be playing fair.
  5. UnforcedError

    News: 6otM 01: Announcement - Civ6 Game 01

    Well, I will pass on playing until the list of exploits is actually posted. I personally don't think that unit selling in itself is an exploit, as long as you don't get more cogs back from the exchange you originally invested (e.g. buying ships and selling them as armadas). Even the builder...
  6. UnforcedError

    Civ VI - Beta Gauntlet I

    Great People slots: As of normal buildings... Temples --> 1 relic; amphitheatres --> 1 book; art museum --> 3 pieces of art; archaeological museum --> 3 artifacts; broadcast center --> 1 music piece Wonders: Palace --> 1 wildcard slot; TGL --> 2 books; Bolshoi --> 1 book, 1 music piece, Mt...
  7. UnforcedError

    News: 6otM 01: Announcement - Civ6 Game 01

    1. When will there be a way to submit the game (if at all)? 2. Could we please have a list of the features you consider exploits in the opening post?
  8. UnforcedError

    Civ VI - Beta Gauntlet I

    Sounds interesting. Thanks for the link!
  9. UnforcedError

    Civ VI - Beta Gauntlet I

    It helps somewhat if you clear barb camps around them. And they should not be at war with anybody. Otherwise they might not prioritize religious units.
  10. UnforcedError

    Civ VI - Beta Gauntlet I

    I got fed up with waiting on missionaries and went the classic way neglecting religions -- didn't even build too many wonders. I focused on science and culture with a wide empire. T227 finish, Made plenty of mistakes, I'm pretty sure one can go well below T200. It's not as fast as the candied...
  11. UnforcedError

    Civ VI - Beta Gauntlet I

    Yes, but it simply says "-x% for different government", and the civopedia explicitly mentions opposing governments attracting more tourists. Also, I'm a bit puzzled on how this gets calculated. In my last game I got -125% from Greece for different religion, government etc. and only -18% from...
  12. UnforcedError

    Civ VI - Beta Gauntlet I

    To me it seems the OB matters. In my games the tourism seemed to drop if an AI got mad at me. I don't know about the governments. The civopedia says something about attracting more tourists from matching or opposing governments so I guess they all qualified. Maybe it's only important to have the...
  13. UnforcedError

    Civ VI - Beta Gauntlet I

    I think it might be enough if you can complete their quest fast. You should be able to put off triggering natural wonders with extra careful scouting as vadalaz suggested. (And you probably need to kill the AI that got there first :mischief: )
  14. UnforcedError

    Civ VI - Beta Gauntlet I

    Well luck or no... it still required you to set up six cities and build some wonders, get Cartography in time AND get the relics which all in all is terrific :goodjob: AI missionary spam frequency seems also somewhat luck based, and sometimes they focus on someone else. Use up all charges...
  15. UnforcedError

    1001 Quick Tips and things you learned

    Sure. But you can only evangelize a religion twice and not as many times as you want. At least in my version.
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