Here's a quick March 2024 update :cool:
Episode 2 - Fractured Unity - is moving forward. I should be done storyboarding soon enough, so I'm starting to do episode-specific 3D modeling. I'll tackle the environments and props first, then move onto more time consuming stuff, characters and...
That's the nicest compliment, especially as character work in entirety (particularly animation) has a tendency to turn into quite an uphill battle, what with all the details one has to keep track of ;D Lots of that ahead.
Oh yeah, the models are really getting there. Some wrangling is still necessary for cinematic/storytelling purposes, where you want to achieve a specific direction, but it's all very much usable. The voice transfer route is especially interesting (except for its potential misuse outside the...
Oh, it sure is scary. If used for nefarious purposes, the repercussions could be terrible. I'm optimistic that we'll adapt and learn to live with it because there's no choice; the genie is out of the bottle.
On the other hand, in creative work, the possibilities are endless. In the VFX...
Sure, I love talking about the process! There were three methods, but I've used only two in the final film.
1) I can do a very good Zak impression - both in tone and cadence - plus as a native speaker of a Slavic language I have a natural accent. When I started the project this was how I...
Thank you so much!
I hope to close at least the first of several story arcs, however long it takes. But yeah, the life gets in the way part is something to be wary of.
Thank you!
There's such a natural transition between Civ series and SMAC that I simply had to honor that in the series. Plus, I always adored Civ I / Civ IV intro, it was a pleasure reimagining it for the series.
Dear fellow SMAC-ers, happy 25th anniversary of our favorite game!
As announced, here's the full short, culmination of months of hard work. I hope you'll enjoy it - yes, even you, fans of Miriam - and catch the multitude of references, some are pretty obvious, others are very subtle ;)
This...
It seems SMAC is surprisingly popular in our neck of the woods ;)
By the way, thanks for the videos! It's great to have the quotes and secret project videos presented in such a clean and organized manner. Also, they make for a nice ambient soundscape while working :)
Hello everyone,
long-time lurker here, and a huge fan of SMAC since ye olden days - from before the turn of the century. Never stopped playing it, although my free time (what is that anyway?) reduced considerably since the 90s ':)
Our favorite game is turning 25 this year (February 9th...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.