The AI knows how big your military is at all times. So the bigger your military is the less likely they are to pick a fight.
I keep an eye on my unit supply. If it's low (even if I think my military is big enough) I have every city build one military unit so the AI doesn't mess with me.
This is a modified version of @L. Vern's mod:
https://forums.civfanatics.com/threads/qol-upgrade-all-units-button-in-military-overview.682903/
This version adds a both an "Upgrade All Units" button and a "Wake All Units" button to the Military Overview.
Wake All does NOT affect Fortification...
This is a modified version of @L. Vern's mod:
https://forums.civfanatics.com/threads/qol-upgrade-all-units-button-in-military-overview.682903/
This version adds a both an "Upgrade All Units" button and a "Wake All Units" button to the Military Overview.
Wake All does NOT affect Fortification...
I'll edit the proposal to +2 BGP for base Merchant and +2 BGP at Banking so no UI changes are necessary.
@Recursive , @axatin , @Stalker0 , @Legen , @Hinin
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