Recent content by WildWeazel

  1. WildWeazel

    Names, Part Three: Still Lots of Suggestions to Vote on!

    CFC... Civics for Centuries? :p
  2. WildWeazel

    Names, Part Three: Still Lots of Suggestions to Vote on!

    New proposal. Bear with me here. Still C's but more palatable. What about something of the form "C & C"? It's a common title format (Things and Things), it makes for a quick abbreviation, the "C" relates it to Civ, and it would be a nice homage to this community. The downside is that C&C...
  3. WildWeazel

    [CTP] ATTENTION: Civilization Call To Power 25th Anniversary Celebration - Communities, Fan Mods & Ports, 4K AI Upscale, Multiplayer Server, & More!

    As wacky as it was I'll always have a soft spot for CTP. I still have the physical media on my shelves. I should get around to playing CTP2 one of these days.
  4. WildWeazel

    New mod beta: WildWeazel's Change Request

    My new game (still Japan) on 1.1 is going well. I'm in the middle ages and no issues so far, but I haven't yet hit the tech tree changes.
  5. WildWeazel

    Cross-Platform Editor for Conquests now available!

    Interesting thing about case sensitivity. Now I wonder why it works in game. Is the game smart enough to consider case in the search path (seems unlikely, given the chaos of filenames in general) or is Proton pulling strings?
  6. WildWeazel

    WildWeazel's Change Request - v1.1 Beta Update

    v1.1 April 2024 New changes - Internet requires Computers instead of Miniaturization - Reverted Helicopter operational range to 6 - Created a clean scenario folder "wwcr" to avoid conflicting with patch_suggestion Bug fixes - Removed references to Minuteman unit from Civilopedia -...
  7. WildWeazel

    New mod beta: WildWeazel's Change Request

    WildWeazel updated WildWeazel's Change Request with a new update entry: v1.1 Beta Update Read the rest of this update entry...
  8. WildWeazel

    New mod beta: WildWeazel's Change Request

    WWCR 1.1 is here! New changes - Internet requires Computers instead of Miniaturization - Reverted Helicopter operational range to 6 - Created a clean scenario folder "wwcr" to avoid conflicting with patch_suggestion Bug fixes - Removed references to Minuteman unit from Civilopedia -...
  9. WildWeazel

    Cross-Platform Editor for Conquests now available!

    Moving the editor discussion over here. I see this in the console on startup: 4602 [AWT-EventQueue-0] WARN com.civfanatics.civ3.xplatformeditor.TechTab - Scenario file not found java.io.FileNotFoundException: Could not find file (using UNIX method); last hope was...
  10. WildWeazel

    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    I second the requests for graying out spent units (or if that's difficult, at least reformatting the string) and remembering the grid setting!
  11. WildWeazel

    New mod beta: WildWeazel's Change Request

    My second Japan game was getting interesting, but I found out I had screwed up the upgrade paths with all the changes to the medieval units. Japan had access to both Samurai and Medieval Infantry, which caused some strange behavior. I finally got 1.24 with openjdk8 on Linux, and it worked-...
  12. WildWeazel

    Workarounds and suggestions for making Civ III run well in 2023

    Have you actually gone on to start a game though? As Quintillus said, your first picture looks correct for a 4K display. Nothing gets upscaled, so the main menu background is always going to be 1024x768 (unless you replace it with a larger one) and all the in-game elements will remain their...
  13. WildWeazel

    New mod beta: WildWeazel's Change Request

    VM is back up, so I tried Liberica 8 for Windows and its installer couldn't even run. :o I'll have to try your 1.24 Legacy version next. What's it doing that openjdk doesn't provide anyway? After fixing the Army I started another game as Japan that looks promising, but so far no great leaders...
  14. WildWeazel

    [MOD] BIGGER BETTER WORLDS

    Yes but see this is called BIGGER BETTER WORLDS.
  15. WildWeazel

    Do you think that is possible a Community-made "Deluxe Edition" for Civ3?

    Hi @MusashiX 96 and welcome to CFC! [party] Just based on your title and original question, I wanted to point out a few big-picture things: Civ3 is great for modding thanks to its scenario editor, data-driven rules, and relatively accessible assets. As such it has a huge library of custom...
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