If I may make a suggestion, the Uhlan puts a second Polish UU immediately after its existing one. I would instead suggestion the Podhale Rifles, or Strzelcy Podhalańscy. It could replace the Great War Infantry, a unit with few other replacement.
They were essentially mountain troops, which...
I've searched the forums and Google, and neither has given me an answer to this.
Does anyone know what the trait UnresearchedTechBonusFromKills does? It's not used in the BNW scenarios, and after giving it to a civ I didn't see any effect.
Well, this is what I'm going to try.
local iBuildWarCaptain = GameInfo.Units["UNIT_UU_WAR_CAPTAIN_GUARD"].ID
local iCivMayan = GameInfo.Civilizations["CIVILIZATION_MAYA"].ID
GameEvents.CityCanTrain.Add(function(iPlayerId, iCityId, iUnitType)
if (iUnitType == iBuildWarCaptain) then...
I'm taking another try at this in BNW, and patch 1.0.1.332 added a exactly the GameEvent that I needed: (Lua) Added GameEvents.CityCanTrain(ownerID, cityID, unitTypeID); (TestAll)
Using this, I think I can get this to work the way I want. The only roadblock I have now is testing the player to...
Well, it looks like I'm going to need the scripting option anyway. Even with the building prerequ, I can purchase the unit with Faith points before I have the technology to give me the building.
The idea I have is for this to be a second UU for the Mayans that can be built through regular means or purchased by faith without having a religion with Holy Warriors, the Follower benefit that lets you purchase pre-Industrial units with Faith. Essentially, the unique unit can be purchased with...
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