Tirerndil
Chieftain
- Joined
- Aug 5, 2008
- Messages
- 23
In the Battle Royal live stream that just ended, the Firaxis Devs spoke about the problem of the AI not upgrading some of their ancient units. The reason they gave is that certain classes of units such as the basic warrior is followed by units that require specific strategic resources to build and so there are certain times when Civs will be unable to upgrade their warriors because of this lack of strategic resources. This is why we see Civs in the Modern era still having warriors/archers/chariots in their military.
So how can this "bottle-necking" at certain places in the military unit upgrade lines be addressed in order to avoid this issue of archaic units sticking around for most of the game? Here is my suggested solution:
1. Detach all strategic resources from basic military units. Essentially all standard military units have no prerequisite strategic resources.
2. Military tech is dispersed so that every era has its own type of unit of each of the different classes (melee/ranged/cavalry/siege/etc.)
3. All preexisting units upgrade automatically once the new technology is researched.
4. Access to strategic resources allows you to build/purchase/upgrade to an superior version of the current era's unit. (ex. Greatswords in place of Medieval Swordsmen or Stealth Fighters in place of Jet Fighters)
This means that every Civ (including the human player) as it progresses through the tech tree will improve its military automatically. This solves the problem of Atomic Era Warriors.
Here are two criticisms to my idea and my responses:
Q1. Isn't receiving free upgrade for all units overpowered?
A1. The Devs say that unit maintenance increases each era in Civ VI so I think this would prevent automatic free upgrades from being overpowered since you are still in fact paying for it, its just spread out over the longer-term as ongoing upkeep. In fact, this automatic upgrade would force weaker Civs to downsize their military as the game progresses due to upkeep cost and they would need to rely on strong allies in the late game.
Q2. Doesn't this automatic upgrade system make domination victories a lot harder since everyone will have a more upgraded military?
A2. This is where point #4 is crucial. Strategic resources unlock far superior versions of the basic units. So a Civ or Human Player that is striving for a domination victory can still achieve this and gain a great military advantage over their rivals but this becomes more strongly tied not only to scientific progress but also to acquiring those strategic resources and having the production/economy to build/buy the advanced units.
Thanks in advance for reading this post. Let me know what you think.
So how can this "bottle-necking" at certain places in the military unit upgrade lines be addressed in order to avoid this issue of archaic units sticking around for most of the game? Here is my suggested solution:
1. Detach all strategic resources from basic military units. Essentially all standard military units have no prerequisite strategic resources.
2. Military tech is dispersed so that every era has its own type of unit of each of the different classes (melee/ranged/cavalry/siege/etc.)
3. All preexisting units upgrade automatically once the new technology is researched.
4. Access to strategic resources allows you to build/purchase/upgrade to an superior version of the current era's unit. (ex. Greatswords in place of Medieval Swordsmen or Stealth Fighters in place of Jet Fighters)
This means that every Civ (including the human player) as it progresses through the tech tree will improve its military automatically. This solves the problem of Atomic Era Warriors.
Here are two criticisms to my idea and my responses:
Q1. Isn't receiving free upgrade for all units overpowered?
A1. The Devs say that unit maintenance increases each era in Civ VI so I think this would prevent automatic free upgrades from being overpowered since you are still in fact paying for it, its just spread out over the longer-term as ongoing upkeep. In fact, this automatic upgrade would force weaker Civs to downsize their military as the game progresses due to upkeep cost and they would need to rely on strong allies in the late game.
Q2. Doesn't this automatic upgrade system make domination victories a lot harder since everyone will have a more upgraded military?
A2. This is where point #4 is crucial. Strategic resources unlock far superior versions of the basic units. So a Civ or Human Player that is striving for a domination victory can still achieve this and gain a great military advantage over their rivals but this becomes more strongly tied not only to scientific progress but also to acquiring those strategic resources and having the production/economy to build/buy the advanced units.
Thanks in advance for reading this post. Let me know what you think.
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