45°38'N-13°47'E
Deity
I already have but I need to upload it, tried today but failed twice. I'll try again tomorrow.
I already have but I need to upload it, tried today but failed twice. I'll try again tomorrow.
I guess you were unsuccessful at loading the local mod update. Is there not anyone else that is able to do it?
I just updated to 1043 with the SVN, Does anyone still use the SVN?
Buck I thought long ago we got you set up for the SVN? No?
Hey 45*.
JosEPh
I guess you were unsuccessful at loading the local mod update. Is there not anyone else that is able to do it?
I just updated to 1043 with the SVN, Does anyone still use the SVN?
Buck I thought long ago we got you set up for the SVN? No?
Hey 45*.
JosEPh
Here you are buck, try this one:
https://mega.nz/#!6FxUAKjS!yCXv-SB1katpCcn4c0nq7ibYg1nX_Xg99mLKo6FkmuE
After the auto upgrade failed several times (just went on and on until it timed out)[...]
So today I got an event about an asteroid hitting the planet, wrecking food production of the planet. I think that's fuc**** amazing, as it completely change the game. So this got me thinking: how long does it last, are there any other game changer events and what are the chances of it happening?
Also if someone could do me a favor, could someone upload a .DLL game file increasing the max civs in game from 50 to as many as possible with the addition of the mega-civ pack? I can't currently use SDK in my compu due to Windows issue. Actually I think a higher amount would be needed anyways for large+ maps. I really want to use this event to make a real dark age where all big empires shatter, by increasing revolution chance and letting starvation do his job
Great thanks. Gonna grab this and seed it myselfSomebody should put up a torrent of the latest release.
We're not savages around here after all.
I would except it's downloading with 80K right now and by the time it's done I'll probably have forgotten. Or died of old age.
Edit: Guess it decided to get faster.
In any case, this means I didn't forget. So here's the magnet link for the torrent.
So iWeight 5000 indirectly snuffs the chance of other events triggering.The event itself has an <iWeight> of 15. The chance of any given event is the iWeight divided by the total iWeight of all currently allowed events.
So iWeight 5000 indirectly snuffs the chance of other events triggering.
But, if I deflate iWeights across the board then a single null trigger weighted say 1,000 - 10,000 would serve as global event frequency modifier?