ThERat
Deity
Have a look a my city overview of amenities in an AW game I am currently playing. I have 20 cities in this overview.
Now, I have a policy enabled that give 1 added amenity for a military unit stationed in each city. That alone should account for at least 10+ amenities (I am playing always war and need to defend a lot). Then, if I don't understand incorrectly, per luxury, we should get 4 amenities? Or how on earth does this system work? I mean, I got a big empire with some of luxuries claimed (sugar, diamonds, dyes, gypsum, marble). Four luxuries should give at least 16 amenities.
So, with some entertainment built, the 1 added amenity for the capital, around 15 military unit amenities and 16 luxury amenities, we should have 32 total. In the overview below, I can only count 16 total. Is the rest being 'eaten up' by war weariness?
Now, I have a policy enabled that give 1 added amenity for a military unit stationed in each city. That alone should account for at least 10+ amenities (I am playing always war and need to defend a lot). Then, if I don't understand incorrectly, per luxury, we should get 4 amenities? Or how on earth does this system work? I mean, I got a big empire with some of luxuries claimed (sugar, diamonds, dyes, gypsum, marble). Four luxuries should give at least 16 amenities.
So, with some entertainment built, the 1 added amenity for the capital, around 15 military unit amenities and 16 luxury amenities, we should have 32 total. In the overview below, I can only count 16 total. Is the rest being 'eaten up' by war weariness?
Yet another point of confusion in this game because they renamed something abstract "happiness" with something tangible "amenity". Even though an amenity isn't a tangible entity you can see in the world.