Blue Monkey... I think that Cool unit would not be too difficult. The Model could be made invisible or translucent and just animate showing the Clothes. IF a Fade in or out is desired, that would be easier to do manually. IF anyone wants to know how to accomplish the invisible Body parts, just make Transparency Maps for them as wanted for use.
I have sent Balthasar a PM concerning the TARDIS. I can take the time to make that unit if it will help out but I have postponed getting back to animating a difficult Giant Hornet I started for EFZI2 quite a while ago I must get that Game completed and there is still much more to accomplish.
Note... the TARDIS should be set with "Paradrop" settings for its Teleport and as for Other Units being Teleported with it, set the TARDIS as a Transport for the number of units it can Teleport as desired. The Teleport animation (Paradrop) will show the TARDIS Materializing where Teleported on the Map. The Distance can be easily set in Conquest.
The AI will not use any "Land Transport" so only the Human Player can take advantage of "Teleporting" other Units in the TARDIS but the AI will use the "Teleport" if set as a Paradrop for the unit. That at least is better than the AI not Teleporting the Unit at all if the Teleport is used as discovered in the Editor.
I have sent Balthasar a PM concerning the TARDIS. I can take the time to make that unit if it will help out but I have postponed getting back to animating a difficult Giant Hornet I started for EFZI2 quite a while ago I must get that Game completed and there is still much more to accomplish.
Note... the TARDIS should be set with "Paradrop" settings for its Teleport and as for Other Units being Teleported with it, set the TARDIS as a Transport for the number of units it can Teleport as desired. The Teleport animation (Paradrop) will show the TARDIS Materializing where Teleported on the Map. The Distance can be easily set in Conquest.
The AI will not use any "Land Transport" so only the Human Player can take advantage of "Teleporting" other Units in the TARDIS but the AI will use the "Teleport" if set as a Paradrop for the unit. That at least is better than the AI not Teleporting the Unit at all if the Teleport is used as discovered in the Editor.