Siran
Warlord
9 cities, with one more settler only a few turns from settling, population of 26, 8 totem poles
No. It's apparently a pretty large landmass. I'm not sure what the map parameters were, but I was still meeting AIs near the end... I think I met one in 25bc. Also, I packed the 16 end-game cities as dense as I could. So I had perhaps filled in my share of the initial land. Of course having all my cities unrecoverably on strike would tend to put a damper in any plans for further expansion.with 23 cities, you can be pretty close to domination, no?
well, rules probably should include some speculation on how to win
You can have another exercise where you want to max your land (which means border pops count!)
finally got to record what i wanted to do like 6 weeks ago.
My approach (actually third one) on this map
http://www.youtube.com/watch?v=TzVuS8JWBIw
Nice! I enjoyed watching that.
Looking at your play, I think you fell into a trap -- one that I did not deliberately place in the game. My feeling is that you desperately need fog busting to avoid various barbarian problems, and given the size of the map, you badly need mobility.
In other words, a much higher ratio of chariots to dog soldiers.
Likewise, it might make sense to float more warriors for city garrisons, to get the big units out where they can be useful. There's a maintenance tradeoff to be made there, though; not clear cut.