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Baijen's Better Civ Biases 1.2

This mod changes the recommended civs for certain leaders, bringing them more in line with my personal taste in geographic or historical accuracy. These are the civs that are highlighted to the player on the select screen and the ones the AI is weighted to choose.

The primary motivator for this was to fix certain bizarre biases, like Jose Rizal and Himiko being weighted to pick the Mississippians, or Isabella being suggested Egypt but not Rome.

With this mod installed, you should be more likely to see the AI playing a "pretty good" regional match for their leader. If other players get all of their civs first they will still go random, of course.

Jose_Antiq.jpg
Himiko_Explo.jpg



The full list of changes follows:

Ada Lovelace:
- Added Spain (lowly weighted).
- Added France.

Amina:
- Removed bias for Mexico.
- Added Carthage.

Ashoka:
- Removed bias for Hawai'i.
- Added Majapahit.

Augustus:
- Added Greece (lowly weighted).
- Added Normans.
- Added Great Britain.

Benjamin Franklin:
- Added Mississippian.
- Added Shawnee.

Friedrich:
- Removed bias for Egypt.
- Added Greece.

Harriet Tubman:
- Removed bias for the Inca.
- Added Mississippian.
- Added Shawnee.

Himiko:
- Removed bias for the Mississippians.
- Added Han (highly weighted).
- Added Ming (highly weighted).
- Added Qing (lowly weighted).

Ibn Battuta:
- Added Egypt.
- Added Maurya (Lowly Weighted)
- Added Mongolia.

Isabella:
- Removed bias for Egypt.
- Added Maya
- Added Rome (lowly weighted).
- Added Inca.

José Rizal:
- Removed biases for the Mississippians and Maya.
- Added Khmer (highly weighted)
- Added Han (lowly weighted).
- Added Spain (lowly weighted)
- Added Ming (lowly weighted).
- Added America (lowly weighted)
- Added Qing.

Machiavelli:
- Added Prussia.

Napoleon:
- Removed bias for Persia.
- Added Carthage.
- Added Egypt (lowly weighted).

Tecumseh:
- Added Maya (lowly weighted).
- Added Inca (lowly weighted).

I've also modified some of the vanilla tooltips to be a bit more flavorful.

This is my first mod, so please let me know if you run into any issues. I'm very open to feedback on additional changes to leader biases or the wording of the tooltips. Thank you!

- Baijen
Author
Baijen
Downloads
403
Views
1,986
First release
Last update

Ratings

5.00 star(s) 1 ratings

Latest updates

  1. Better Civ Biases 1.2

    Ada Lovelace: - Added Spain (lowly weighted). - Added France (lowly weighted). Amina: - Removed...
  2. Better Civ Biases 1.1

    New version of the mod with several updates. Should work with or without the DLC as it does not...

Latest reviews

Hey great mod, not sure if it's possible but I think I found a conflict with the mod RHQ Artificially Intelligent AI Mod 2.02 /rhq-artificially-intelligent-ai-mod.31881/
When both are installed, starting a single player match will give me a 'content confirmation validation failed' error and send me back to the main menu.
I already messaged the other mod author but figured I'd put it on your radar too :)
B
Baijen
Thank you for the five-star rating! And thank you for letting me know about the incompatibility. Yes, it's likely any mod that touches the LeaderCivPriorities (RHQ AI modifies this one) or LeaderCivilizationBias tables will be incompatible. Thankfully it's a pretty easy fix if you want to use both. You should be able to use notepad or whichever basic text editor you have.

1) Go into RHQ's files -> modules -> vict. You'll need to make a small change in the Ant, Exploration, and Modern files there.

2) Find the "Temp Civ Preferences" section in each file. In the version I have they are near the bottom.

3) Then, either delete the sections or surround them with /* (before the first line) and */ (after the last line).

I did this and the game was able to start. This general procedure (find wherever a mod updates the tables I mentioned and delete them) should work for any other incompatibilities that pop up.

Thank you again for using my mod!
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