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Barbarians! v10 2016-10-05

Barbarians!
- Many new standard units available to Barbarians
- Concept inspired by Lord Shadow's Specialized Barbarian Units mod

Barbarians are eternal!
- Following Barbarian units available:
- Melee: Warrior ("Brute"), Spearman ("Pillager"), Swordsman ("Plunderer"), Pikeman ("Mercenary"), Longswordsman ("Outlaw")
- Archery: Archer ("Hunter"), Chariot Archer ("Harasser"), Crossbowman ("Poacher")
- Mounted: Horseman ("Marauder"), Knight ("Robber"), Lancer ("Highwayman"), Cavalry ("Bandit")
- Gunpowder: Musketman ("Brigand"), Rifleman ("Agitator"), Infantry ("Partisan"), Paratrooper ("Guerrilla"), Mechanized Infantry ("Rebel")
- Naval: Galley ("Pirate"), Trireme ("Slaver"), Caravel ("Corsair"), Frigate ("Privateer"), Submarine ("Smuggler")
- Unique icon for Barbarian Naval units if DLC02 "Spain and Inca" installed
- Unique Barbarian Frigate "Privateer" model and portrait if DLC02 "Spain and Inca" installed

Barbarians are strong!
- Barbarian City Attack Modifier increased from -25 to 25
- Default Combat Bonus vs Barbarians removed on every difficulty grade (75-0%, AI: 45-60%)
- Maximum Barbarian units from camp nearby increased from 2 to 4
- Minimum distance between camps and capitals increased from 4 to 7
- Minimum distance between camps decreased from 7 to 4
- Odds of new Barbarian camp spawning decreased
- Barbarian/City State priority to build Naval and Ranged units reduced
- Barbarian priority to plunder, and damage and capture cities increased
- Barbarian units received "Berserker": Restores 5 Hit Points if defeats a unit. Restores 1 Less Hit Point per turn
- Barbarian Encampment: +25% Defense

Barbarians are adaptable!
- Availability of Barbarian units delayed to one technology tier later

Barbarians are tough!
- Experience cap of fighting Barbarians increased from 30 to 100

Barbarians are proud!
- Please use only one Barbarian mod at same time due compatibility reasons
- Barbarians! is already included in TBC and Unity Mod
- Install and activate Barbarians! before any other compatible gameplay mod
- Barbarians! can't be added to or removed from a game session


v10
- Update to patch 1.332
- Removed Ironclad "Raider"
- Minimum distance between camps and capitals increased from 4 to 7
- Incompatible to v9 saved games


Installation
1. Copy/Move the unpacked *. civ5mod file into C:\<username>\Documents\My Games\Sid Meier's Civilization 5\MODS
2. Run Civilization V, go to Mods/Browse Mods and click the Install Mods button in the Installed tab
3. Enable the mod by clicking the round button on the right
4. Start a Single Player game back in the Mods menu


Please post comments and questions in the Forum Topic!
Author
Mentos
Downloads
4,352
Views
4,352
First release
Last update
Rating
4.00 star(s) 4 ratings
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