This is a program that calculates your tech cost
based on various factors:
- Which tech you are researching.
- Map Size.
- Difficulty.
- Number of Civs that you have contact with that has the tech.
(Including you if you have the tech. Can be checked in the Diplomacy Screen)
- Number of Civs left (including YOU!)
- Gold already invested.
Turns left on the technology is based on:
- The Tech cost
- Beakers per turn. (Gold into Science, check in F1 screen in Civ3)
- and Gold already invested.
------------------------------------------------------------
Thanks to:
- mydisease for figuring out the Tech Cost formula!
- anarres for helping me with some problems and suggesting features!
- kring, for noticing that v.1.01 didn't have an icon.
- vbraun for suggesting the Gold Lost feature!
- and everyone that has downloaded the program so far (Although I don't know how many) and to those that will download it in the future. That is my reward, that people uses my program and appreciate it.
based on various factors:
- Which tech you are researching.
- Map Size.
- Difficulty.
- Number of Civs that you have contact with that has the tech.
(Including you if you have the tech. Can be checked in the Diplomacy Screen)
- Number of Civs left (including YOU!)
- Gold already invested.
Turns left on the technology is based on:
- The Tech cost
- Beakers per turn. (Gold into Science, check in F1 screen in Civ3)
- and Gold already invested.
------------------------------------------------------------
Thanks to:
- mydisease for figuring out the Tech Cost formula!
- anarres for helping me with some problems and suggesting features!
- kring, for noticing that v.1.01 didn't have an icon.
- vbraun for suggesting the Gold Lost feature!
- and everyone that has downloaded the program so far (Although I don't know how many) and to those that will download it in the future. That is my reward, that people uses my program and appreciate it.