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    Monopolizing great inventions -- using patents to treaten innovation?

    Just read an interesting article. I'm not sure what to make of it. http://www.news.com/Rise-of-the-patent-trolls/2010-1071_3-5892996.html The article suggests a few ways to deal with patent trolls. (Give the full article a read. It's pretty short.) The one I find the most difficult is...
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    Why many gamers are libertarian

    I'm not personally a libertarian. But I find that a lot of gamers (not specifically you) are quite libertarian. I mean that in the sense that maybe 50% of people on game and technology forums are STRONGLY against most kinds of government intervention, with the other 50% splitting their opinion...
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    Discussion: Historical basis for an "anti-religion" or "non-religion" Civic?

    I know a lot of people have brainstormed and even implemented a few different civics: (1) State Atheism: no religion allowed... (2) Secularism: somewhere between free religion and atheism... (3) Civic Myth: the state supplants religion with a materialist (e.g.: non-supernatural) idea of human...
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    How do you feel about the attack/defense balance in Civilization 4?

    I'm curious how people feel. Assume you're not just rushing someone and catching them off guard. Also assume it's not the end of the game, where you're mopping up the vastly inferior opponents. Those types of wars are always easy. Assume you're going at a solid AI who has had time to prepare...
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    blew it.

    delete this.
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    Early Civ 4 Prototypes from Soren (Civ 4 Lead Designer)

    I was poking around online and found Soren Johnson's developer blog. I imagine someone else probably found it sooner, but seeing as it wasn't posted here, I figure I'd mention it. This entry offers his presentation from GDC, which reveals some interesting information about early Civilization...
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    [IDEA] World War 3, 1951

    I was just reading an article in Vanity Fair, and it was attempting to rebut comparisons between the war in Iraq and the Korean war of the early 1950s. Part of it was the feud between Truman and General MacArthur. MacArthur was a strong and popular general who wanted to escalate the war, while...
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    The ONLY 2 Ways to Improve Diplomacy in Civ

    NOTE: this is a LONG post. If you're going to vote in the poll, have the respect of at least reading this once. If you don't have time to read this, just click back in your browser and ignore it altogether. This is a spin off from the "how to make a more competitive AI" thread. RECAP...
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    Devil's Advocate: is this the end of creativity in Civ?

    With the second XP due soon, I'm getting the occasional message in my inbox asking me where I think Civ will go for Civ 5. I speculate as much as my fellow civ fans. The problem is it's hard to see where to improve. Not that Civ 4 is flawless. But Civ 4 doesn't have the same obvious and...
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    Tips for People Who Hate Civ4

    A new book entry has been added: Tips for People Who Hate Civ4
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    the early game is the most fun.

    And by the industrial era, there's not nearly as much fun to be had. Agree? Disagree?
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    Morality test.

    Here is the most hypothetical of hypothetical situations: Imagine there is a town in a neighboring country. The country is basically peaceful. The town is small enough to be crime free. It could just as easily be a small town in your country, except that it is outside your borders. Imagine...
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    Suggestion: Unique Victory Conditions / Achivements

    When you take a look at history, there's lots of behaviors that wouldn't really make sense by this game and this mod's standards. One perfect example / problem is that someone playing as England would not find it profitable to colonize America, because these cities would inevitably flip to...
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    What would you do with $300 Billion and a mandate to make America more secure?

    With 60% of Americans saying that things that are going poorly in Iraq, people are questioning whether the Iraq War has made America (and the world) safer. Some of you might still be holding the line on Iraq, believing that we're making progress, and that we're close to realizing our goal of a...
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    (FEEDBACK BONUS QUESTION) When do you finally have most of your workers automated?

    I've been working out my analysis, but I wanted to add one more question. When do you finally stop manually controlling most of your workers? By most, I mean that you've automated or fortified your work force aside from the occasional focused mission to hook up a vital resource, or transport...
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    Traits, Warlords, and Synergy

    Thought I would take it upon myself to add a little bit to the strategy forum. In my opinion, the biggest advantage of traits goes beyond their description. To maximize the benefits of a trait, you need to use it in combination with other strategies. This is the definition of synergy...
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    (NEED FEEDBACK / Final Question?) When do you run out of difficult building choices?

    Besides being the last question this question is also the most subjective question I'll ask. By difficult, I mean that you really have to be careful about what to build first. Do you need more defence, or can you afford to build a wonder? Should you build the library first, or get the forge...
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    Re-Appearing Civilizations (Spinoff Threads)

    This might be an unsolvable conundrum, but I'm going to raise it since it's a HUGELY realistic part of history. THE MAIN ISSUE From the "More Aggressive Colonization Thread", Right now, we have a game where Rome can build a huge empire, and watch as it crumbles with the emergence of new...
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    (FEEDBACK Pt 5) When is your main landmass is basically covered by cities/borders?

    Almost done all the questions I want to ask! Woo! I want as subjective an answer as possible. I'm not talking about the moment that little city up in the arctic is settled. And we don't care about that strip of desert in the middle of the continent. We're talking about the moment that your...
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