According to the Civilopedia, workers should show what they are working on when hovering the cursor over them. They don't.
The Civilopedia entry is called: "How much time is left?"
According to the description I should get one happiness for every city connected to the capital. But it only gives one happiness total, no matter how many cities are connected to the capital.
In my saved game it shows that at least 30 cities are connected to the capital. (and that I get only...
I just tried to play with automated workers, the result was really really bad.
The AI hasn't sent any worker to build a quarry to get that precious marble for 30 turns.... but decided to storm another city close by with 6 workers to build 5 farms and 1 mine. :eek:
[picture with the red...
If you order a unit to move to a far away tile and you want to check where it is moving a few turns later, then you have no way of doing so. They just won't tell you where they are going.
An arrow likes this with the number of turns really needs to be there:
(1)--------(2)--------(3)------->
It doesn't matter if the area is explored or not or if the target is inside the fog of war or not or how far away the units are. If there is another unit on a tile you have sent a unit for just one turn (visible or not) your unit will just stop and you have to give them the same orders over and...
Every time you end your turn the music will change because one of the AI leaders will inevitably contact you. Please don't change the music every time Bismarck has to tell me that his helmet is shiny!
Some of the pieces are 3 minutes long and I hardly ever hear more than 20 seconds of them...
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