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    Looking for Unit Balance Opinions

    I'm currently working on my first mod, "Military Tweaks", designed to produce some unit balance and extra tactical options in the military game. I haven't quite gotten the feedback on it yet that I was hoping for, so I thought I'd ask for some opinions here. I'm working on three versions of...
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    Military Tweaks - Unit Balance and Upgrade Progression

    MILITARY TWEAKS -By EvanBGood:trouble: The goal of this mod is to make every unit in the game practical and unique without making major changes to the game itself. Primarily, this is a mod of balance, convenience, and fun. This mod does not take the game's AI limitations into account, but...
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    Question on Custom Promotions

    I did a little searching to see if I could find the answer to this, but no luck! What I'm trying to do today is make a new promotion type to be applied to a unit. Not just tweaking an existing promotion or applying one to a unit, but making a new promotion entirely. Logic (or whatever you call...
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    Not off to a good start...

    Well, I hate to say it this early, but I'm stuck on my attempts to mod. Admittedly, I'm a bit new to all of it (I've only dabbled with modding in a few games and never with a Civ before), but I didn't think I'd hit a road block right at the beginning! So, here's my problem. All I'm trying to...
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    Poor Ghandi...

    Just one of those random thought posts... Has anyone had a game experience where Ghandi actually did well? And if so, what was he doing? In every game I've ever been in, that guy's taken a fist right to the center of his tiny glasses, and most of the time I didn't even do it!
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    Mod Idea: Scout advancement tree

    So, I had this idea for something to add into the main game without harming balance. I've always had a soft spot for the poor little scout units in civ games and I was delighted to find that they were a bit more useful in Civ V, especially with the benifits of early world discovery. However, the...
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    Social Policy Cost vs Number of Cities

    The relation between over-expansion and social policies has bothered me since day one. What's best? Should I expand late to get earlier policies quickly? Are more cultural cities enough to offset the higher cost? So, to try to put a little sense into things, I ran a couple quick games and pumped...
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    Settlers can make Settlments

    I've seen a lot of ideas for the aquisition of unguarded, neutral resources outside of your territory. I have one idea, myself, that I think would allow this without breaking the balance of the small-vs-large empire rules of Civ V. This could probably be made with a mod in the future. The...
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    What was once powerless...

    ...is now powerful! And I love it! I was wondering if anyone else noticed this. From the moment I picked up Civ V, the combat stuck out to me. Not because of the obvious change to hexes, or the ranged combat, or even the one-unit-per-tile idea. What stuck out to me was that things that I did...
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    A Strange, Barren, Barbarian World

    So, I just played a Hiawatha game on Prince mode. I'm admittedly not the greatest Civ player, so in Civ 4 I usually found a moderate challenge at Prince level. I thought I'd get the same out of Civ 5, but, for whatever reason, I crushed everyone who was around with very little effort. I should...
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