I have been working on a new unit system, so far this is how it stands:
We have three different classes of building in each era:
Standard housing (normal building)
Improved housing (national wonder)
Special building (building that requires the national wonder in city to build)
The...
Coming Soon to V3 (workshop v3)
Beta testing now open via github
NOTE: Make sure you are playing in English, other languages are not yet supported!!
Additional Details:
Civ List:
How to use:
Activate the white rabbit version of the mod in civ 5 mod list.
Note 1: Do not activate vanilla...
City View V2 (coming sometime):
The initial aim of the enhanced city view is to drastically alter the way buildings are constructed, upgraded, managed and maintained.
The change will be very graphic heavy as such at some point we will need people to work on this, but for now I hope to get...
**THIS TUTORIAL IS NOT YET COMPLETE**
Extracting .civ5map Data
The most complicated part of adding your own maps is to get the Mappoints, this is the data that we take from the worldbuilder map files.
Programs you will need for Mappoint:
Notepad++: http://notepad-plus-plus.org/
A Hex editor...
This thread is for credits, do not reply here unless you have added something to the mod that needs crediting.
Additions from other Mods or Modmods
From CiVUP by Thalassicus:
Clock on top tooltip by Attila
Expanded plot rollover by CsebMod and Adam Watkins
Border expansion indicator by...
I thought it was about time that we added some other mod elements into CCTP
From CiVUP by Thalassicus:
Clock on top tooltip by Attila
Expanded plot rollover by CsebMod and Adam Watkins
Border expansion indicator by Copasetics
Others:
Emigration by killmeplease
TreeGrowth by...
Wallpapers and other Community Call to Power related desktop pimpage items.
To kick things off here is the CCTP setup screen background for anyone wanting to use it as a wallpaper :).
What is the Rise to Power?
Currently the feature is not implemented but when you start a game of CCTP you will get your first taste of it via the new selection page.
The current thinking is that it will have 2 elements these being:
A small starting buff
An event driven story that...
This thread is all about the Tech Tree component of Community Call To Power
**Note: This thread is not about the actual techs**
Tech Tree V3 (Coming Soon)
The techs are divided into three categories per era, these being:
This thread is all about the maps component of Community Call To Power
CCTP Maps V2.5 (07 August 2012):
Blue text identifies things that have been fixed for the next release.
Map Issues:
Issues with game setup:
General:
If you want to help, then you can help by:
I thought I would post this here in case it helps anybody who is developing a large mod, and I havent seen it posted before.
At the CCTP mod we have been having an array error message popping up when using it and starting games using maps made in world builder, I traced it back to the...
BFTTree Version 6 Released 21/11/2010
Well it has been just over a month now since v5 was released, thanks to everyone for their input especially lemmy, i still have a bit of spit and polishing to do before release. So here is some new info to keep you going until then, there are some major...
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