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    [1.0.0.341] City attack only doing one damage (Not a Bug)

    Playing as Eleanor of France, TS Europe map, Emperor difficulty, all standard Turn 118, Harald declares a surprise war. His troops did not get kicked out of my territory, allowing him to basically get an immediate surround. But the main issue is that my ranged city attack is only doing one...
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    [R&F] Knight rush strategies

    Just bought R&F recently and returning to Civ 6 after a long break. I'm interested in knight rush strategies for Domination (or at least to expand your empire to set up another VC) using Deity difficulty and standard pangaea/continents. Mongolia would be a great example for a knight rush...
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    "Your promise broken"

    Can someone explain this? I have no military unit within 3 tiles from Gandhi's border, yet I somehow broke my promise to remove troops from near his border. He complained about my troops a number of turns back when I was fighting Spain near Jakarta. At that time Spain owned Jakarta, but I...
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    Why can't I place an aqueduct here?

    Trying to figure out why I can't place an aqueduct at pin A. It's adjacent to a city and a river. I must be missing something. I wanted it next to the campus, plus it's the only tile adjacent to my capital without a resource. Edit: Sorry the tooltip is for the tile to the NE (stone).
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    AI tolerance for settling locations

    Using the previous non-beta build (March 9th?) and playing as Pedro on an NQ pangaea map, Emperor difficulty, I settled my second city away from Hiawatha (see screenshot). However, he still complained about me settling in lands that he considers his own and I had to tell him that I will settle...
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    Venice treated as a conqueror?

    Playing as Carthage I took a city from Venice that was previously a City State and was able to liberate it. This gave me a large reduction in warmongering penalty and allied me with the CS. Intended or bug? I am using the latest (non-beta) mod pack.
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    Deity Challenge - Honorable Germany

    Since there has been much discussion around this lately I offer up this challenge. The settings are Germany - Deity - Standard Pangaea map - Raging Barbarians - all DLC. Not a particularly difficult looking map. However, here is the challenge: Challenge No Tradition policies allowed...
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    Holy Warrior Challenge

    Time to crusade for your favorite religion! The Challenge: Standard pangaea map - standard speed Civ - optional Difficulty level - optional Victory Condition - Domination Special Rules: Cannot build or buy any military units with gold, except for scouts and, later, aircraft. Must...
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    Sidor's Ethiopia Deity OCC

    I highly recommend the new video LP series by sidor1982. He's playing Ethiopia as an OCC on a tiny Europe map and is going for a cultural VC. Should be very interesting to see how he pulls this off. The link is here: Sidor's Ethiopia Deity OCC LP His previous Mayan video LP was also...
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    Modern warfare

    I'm trying to figure out how to set up a game to try out modern warfare. I guess I need to start the game at a later date? When I start on the default time setting the games rarely last long enough to get to modern units. This is with difficulties up to Immortal. Domination victories and...
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    Difficulty level

    I'm a bit disillusioned with vanilla so the UP/VEM mod sounds very interesting (although daunting due to the amount of changes from vanilla). I consider myself to be a solid Immortal player on vanilla - I can sometimes win on Deity but sometimes get rolled. What difficulty level would you...
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    Deity Challenge 4

    There have been a lot of threads lately regarding cultural victory and how it is more difficult than the other victory conditions, so it's time to put that to the test. You will be playing as Songhai on a standard pangaea map. Quick combat is the only setting different from the default, and no...
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    Deity Challenge 3

    Tired of wide empires with 10 minutes of micromanaging during each turn? Well then this is the game for you. You will be playing as Persia on a standard pangaea map. Quick combat is the only deviation from the default. Here is the starting site (first roll): The Challenge: A maximum...
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    Deity Challange 2

    Since people seemed to enjoy the first challenge with the Mongols, I decided to start another, this time with the Aztecs. Settings are deity, lakes, large map, standard time, no ancient ruins, quick combat, raging barbarians :D. Here is the start: The Challenge: Win after completely...
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    Possible solutions for AI Mafia-like behavior

    If you have played a few games post-patch you will be familiar with the following scenario, particularly if you play at higher difficulties: Aggressive AI civ A (e.g., Aztecs, Greece, France, China, Rome, Japan, etc.) starts in a favorable spot and quickly begins to dominate in its general...
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    Deity Challenge

    Here's a challenge for Deity players, or for those who want to try a very fast-paced and crazy game. It is set up to play as Mongols on a Great Plains map with standard settings, with the exception of no ancient ruins and quick combat enabled. The only DLC is Mongolia. The Challenge - Who...
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    Deity post patch

    Maybe I'm a masochist but I have been trying to play on Deity level post-patch (pangaea, all standard settings). Pre-patch I considered myself a solid Immortal player, with a few Deity wins that required proper use of rush strategies (using RA's and tech blocking). Post-patch I guess I am just...
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    Does this game look winnable?

    I have been trying to beat the game on Deity and finally got a reasonable start. I'm playing Aztecs with standard settings and a Lakes map (ala Mad Djinn). I did a typical Tradition - Citizenship - Meritocracy start and used the GS to bulb Steel. I stayed at one city until after NC and HE and...
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    Mongol domination strategy questions

    I've been playing a game as Mongols - standard, pangaea, Immortal difficulty - and doing pretty well so far but I have a few questions. I basically rushed to Chivalry using a GS from Meritocracy for Civil Service, plus several RA's, allowing me to complete Chivalry around turn 70ish (I blocked...
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