Search results

  1. C

    1.75c SVN files?

    Are the current source files available? When I build the DLL with the ones at the SVN link in the sticky threads I get a much larger DLL than the one that comes with the mod. Also, although the mod loads and games can be played the bug options screen is missing all of the tabs to the right of...
  2. C

    Need help with Forts/Improvements giving Culture

    What I am trying to accomplish is the following: I have the XML set up to allow fort and other improvements outside of borders, but what I want to happen is this. When the fort or improvment is created, the builder becomes the owner of the tile (just the tile itself, no other spaces), if it...
  3. C

    No Borders Over Ocean Tiles

    This change will cause borders to stop after the coast tiles. Why you may ask? What is the point? I like this change in a specific circumstance. For example, lets say you are making a mod of the Roman world. It is ancient times and so there is no need for expanded borders to take in...
  4. C

    Roman Empire Map

    If you are a map snob like me you know the importance of a good map, as opposed to Firaxis productions, one that does not sacrifice too much realism for the sake of gameplay. Some in the community have already made some spectacular maps of Europe, specifically Uncopain's here...
  5. C

    Modern Harbor graphics

    If this has been done before by someone else sorry please delete thread. This isn't really a new graphics but it is my first contribution to civIV. I noticed that there were .nif files for modern harbor but that the harbor graphics were not updated when I reached the later eras. As opposed...
  6. C

    Upgradable Buildings?

    I was reading an old thread by snaitf about trying to make buildings that were upgradable, or that would be destroyed when the upgrade was built, did anyone ever figure out how to code that? Lopez said it was on his list to do but this was back in March. Could not find any other posts on this...
  7. C

    New Civic Ideas/Questions

    I wanted to change the civics in the game to give a few more options, here is a list of my categories so far. I don't have the effects set yet, but will post them when I do. Ideas are appreciated. Note: There is some overlap in categories and concepts, the options are arranged in order per...
  8. C

    Your thoughts on this strategy...

    I was coming up with some ideas for my next game, one I will actually try and finish for once and wanted to get some input on these national wonder combos and strategies. Elizabeth Phi/Fin Marathon Either Continents or Terra (will be considerable water) Standard (probably a few more...
  9. C

    Does palace count as national wonder?

    Was doing some strategic planning for trying to improve my gameplay and I need to know does capital count as a national wonder as regards to the only 2 national wonders per city rule? Thanks
  10. C

    Are these ideas possible?

    I was wondering if anyone knew if it was possible to do the following: 1. Make a unit that would act like a missionary but when you press the button in a city it would REMOVE all religions from the city except your state religion. It would also need to destroy all non state religion...
  11. C

    My review of Civ4

    I am so tired of seeing these 'reviews' from these magazines and websites that stay in business only by selling ads for game companies. You think you are going to get an 'honest' review? CivIV should not be getting these reviews in the 90th percentile and above. And while we are on the...
  12. C

    Question about cottages

    I must admit I am sort of embarassed to ask this but I have not gotten far enough into a game or stayed with one long enough to find this out. Assuming a cottage has been worked for a certain time and has progressed to a town, and an enemy pillages it, does it revert by one level each time...
  13. C

    Best tile for city site?

    Whats the ultimate for city location? I normally put it wherever I deem best based on the resources, water access, etc., but I am of the opinion that a plains/hill on river is the best geography for a city site? 2 food 2 shields plus the defense bonus. Anyone have an opinion on this? I...
  14. C

    Taking map requests!

    I will probably check out the editor and make a map before I even play. Although the beta people will already have some good stuff made, I thought I would see if anyone wanted a map of something in particular. Although I will probably make a Europe map first of all. :mischief:
  15. C

    Slave Resource Request

    Could someone skilled please make a 'slave' resource consisting of a pair of shackles, would be more ideal than using the current 'natives' graphic. Thanks!!!
  16. C

    my humble ideas!

    Use hex grid instead of iso squares Make minimap territory display not display control of water tiles, when you look at the minimap, instead of seeing the land you own, you just see a big huge blob of color. improved ai challenge rather than just giving ai more units/goodies at harder...
  17. C

    Roman Empire Map

    180 by 120 Pretty much all of roman empire territory, a bit of britain and egypt is shaved off Map is made for modding/scenario making, NO FOREST placed (figured it was easier to place than take away as my previous maps I put a lot of forest on), NO starting locations/resources. I think...
  18. C

    Europe/Middle East 160x100 Twisted

    Notes on the map: The map could be extended very slightly east and south to give you some room if you want room for an ethiopia/axum civilization and yemen, I made it mostly with the roman empire in mind. Size is 160 by 100 as was mentioned in the title. Map is heavily forested, you may...
  19. C

    Twisted Med Large

    I am very proud of how this map turned out, hopefully it will not be too big for some of you. A few notes: For the reasons behind this perspective, see my original twisted med map thread. I am cropping a couple versions of this will post them in the 2nd and 3rd post I will be...
  20. C

    Looking for Byzantine units!

    I am doing a small mod/scenario from the Byzantine reconquest up to the crowning of the holy roman emperor, about 532 to 800. Main players will be Byzantium, Franks, and of course the Moslems. Rounding out the map will be some invading barbarians, the barbarian kingdoms in the west, the...
Top Bottom