Can someone point me in the right direction as to where it is defined that each unique luxury gets +5 happiness? I'd like to change that number, but can't seem to locate the right tag anywhere.
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The default WorldBuilder in the Civilization 5 SDK has limitations and quirks that need to be addressed. This is intended to address those limitations.
I'll consider any requests, but I don't guarantee I'll implement them.
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So, let me start off by saying that I've been modifying AssignStartingPlots.lua in an attempt to make things more modular. The amount of changes I've made is ridiculous, so I won't post it here. But that's also the problem, as I've changed so much, I can't narrow down where this bug is...
This is essentially a cross-post about some work I did to fix up FF's not exactly functional scenario loading abilities. For more information, go here.
All of the code is there as well as the guide.
The Final Frontier mod in Beyond The Sword drastically changes the concept of cities into Solar Systems containing Planets. I struggled to find a way to edit the Planets contained in a Solar System, and noticed that others were looking for the same information. So here's a guide on one way to...
I am probably missing something obvious, but I can't seem to find where you add / define the planets that are in a solar system (ss). I can see that you can place a ss on the map, but there doesn't seem to be any way to modify the attributes of that ss. When I add a new ss then go back into...
Normally, a city's limits can expand once. It goes from the 8 surrounding tiles, then adds the next 12. Is there a way to add another level to that, so it can increase again? I've done a general search thru the files, but haven't found anything related to the city limits. Has anyone run...
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