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  1. dbkblk

    A proposal for cleaning up the BUG menu

    Hello there! Our mod is certainly one of the more polished Civ IV mod out there. It features a lot of options and gameplay tweaks that allow us to play like we want. However, that pack of options is sometimes at the expense of clarity and ease of use. While checking how I can involve...
  2. dbkblk

    Looking for game screenshots!

    Hi there! I'm looking for screenshots of things that you like in this mod! The best ones will be added to our moddb page: http://www.moddb.com/mods/rise-of-mankind-a-new-dawn Thank you.
  3. dbkblk

    A random idea: canals.

    Hey! Random idea. What if we make a new improvement named "canal" which removes the current improvement on the tile. If a canal is connected to a river or a sea tile (similar to irrigation), it should allow the city to build water related buildings and enable sea commercial trade route and...
  4. dbkblk

    What are your first production orders?

    Similar to the war production thread, what are your production orders for the first half of the ancient era? At which point do you produce a scout, a worker, a settler?
  5. dbkblk

    A proposal to reduce the work of translators

    Last year, I translated around 40% of the mod in French and it was really long to do so. Now that we introduced new languages, many are starting from zero. It represents hundred hours of work to translate the game from scratch. I was wondering if we cannot cut down the _STRATEGY tags from the...
  6. dbkblk

    What are your production standards during war preparation?

    While tweaking the AI, I want to have some feedback about war preparation: - When you plan to declare war, what do you do regarding wonder / buildings production when you have, a small empire ? a medium ? a large empire ? - Do you cut wonder production? If not, what do you consider for doing so...
  7. dbkblk

    Is there someone who has the Dutch version of Civ IV ?

    Hi! Is there someone who has the Dutch version of Civ IV ? If yes, can you send me the text files from Civ IV + Warlords + BTS (in Assets/XML/Text). That would be really nice! Thank you, dbkblk
  8. dbkblk

    AI city production: Community brainstorming

    I would like to have an attempt at rewriting the AI city production choice from scratch to focus on: - Clean the code and making it more efficient - Make the AI to build more efficiently military units - Mimic the way humans choose their production - Making the production choice more leader...
  9. dbkblk

    Need some testers for the new updater

    Some players have reported corrupted files after update which results in XML error or random errors while launching the game. In an attempt to fix this, I need some testers for the new updater. You need to have the latest version (911 currently) or to be ready to update the latest version. It...
  10. dbkblk

    Fix for those who have yellow flags for all civs

    The change in the flags selection had some consequences for those who began a game between some of the last revisions. The new games are not affected by this problem. Here is a temporary fix for this problem. It will need to be reapplied each time you will update the game until your game is...
  11. dbkblk

    Talking about interface improvements

    The purpose of this topic is to gather informations about the interface problems / glitchs you encounter. Major sources of problems: While the majority of players use English language, there are also many others that have another mother tongue. With the emergence of new completely different...
  12. dbkblk

    Just a thought about the combat system

    The combat system in Civ IV is always unforgivable. You win or you loose, and sometimes, with a limited number of units, you can escape the battle. While I first loved the combat system in Civ V, I miss the randomness of it. To me, the best rational of combat system is in the game "The Battle...
  13. dbkblk

    Is there someone who has the Cyberfront Japanese version of Civ IV ?

    Hi! I'm one of the developers of the mod Rise of Mankind - A New Dawn. I'm working on extended asian languages support for the mod and would like to integrate the translations from the base japanese version. Can someone who have the Cyberfront Japanese version can send me the text files from...
  14. dbkblk

    Reintroducing 1 unit-per-tile

    Limited units per tiles... reloaded ! While promoting this mod, many players said that it is difficult for them to play Civ. IV again because of the "Stack of doom" which consists to pile up a maximum of units in the same tile and attack (of course, some other players like that). Here at "A...
  15. dbkblk

    About a "profile" system.

    Hi ! I've came to an idea for the launcher. Get a profile loading/saving system. It's quite easy to code but i would like to have the feedback of the community first. The features would be: - Save a profile (all usersettings and gameoptions) - Load a profile The potential of such a...
  16. dbkblk

    [Dev] Some questions about Python development

    Hi ! While merging Unicode patch for CivIV, i encountered some weird errors in a python module that we added: ANDAutomationsTab.py Its goal is to create an automation tab in the BUG options. While playing in Russian, the creation fails with: Traceback (most recent call last): File...
  17. dbkblk

    [Dev] Some C++ questions about DLL development

    Hi ! Could someone help me with DLL development ? While trying to import Nightinggale's code into our DLL to get "unicode" support, i've found some notations that i don't know how to read. Q1: iID &= 0x7F About "&=", does that mean 0x7F is the pointer address of iID ? Q2...
  18. dbkblk

    [Tool] AND offline updater

    AND offline updater: Update your game on a PC without an internet connexion! >> Download latest version << Description Here is a very simplistic simple tool that can be useful to update your game on a PC without internet. It has two functions: Download patch: Put the revision number of the...
  19. dbkblk

    The AND website

    The expansion pack Civilization IV: A New Dawn has a website http://anewdawn.sourceforge.net/ It features a clean, clear, efficient promotional website for players to discover this expansion pack. Tell your friends about it! The themes are: - Features: Major ones have 3-5 lines and...
  20. dbkblk

    The creative thread

    There are other ways than code to contribute to the mod. In this specific thread, i would like to gather some contributions that could be used to embellish the mod. If someone have some artistic talent, or even a bribe, or some creative thoughts, could one take a look at this TODO list (sorted...
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