Search results

  1. T

    New Republic

    I'm excited that Vehem went through and implemented my proposal about unique trait awarded when adopting republic, and later on changed based on elections. I'm home for the Easter, so I can't check it out for myself, but what does everyone else think about the idea? Does it play nice, is it...
  2. T

    Revolution for FF

    I know that FF team member Jean was working on Revolution for FfH before joining FF team. So, what are odds of getting Revolution in FF? I'm really, really looking forward to this... Especially with minor leaders in. If revolutions will be added eventually, we can use this thread to propose...
  3. T

    Government and Cultural civic ideas

    I think that civics should really effect the way game plays. I'm sure that all agree that having generic civics like 'A gives bonus to gold, B to production and C to culture' is boring. Ideally each civic should introduce a new mechanic, like draft or pop rushing. Playing an absolute ruler as...
  4. T

    OR prereq. for civics?

    Is it possible to set OR prereq. to civic in python, or perhaps to do it in some other way? I do not like cultural values. As it stands, it is too easy to switch to any on the first turn. What I had in mind was that EVERY cultural civic has some prerequisite in mid game tech tree but that every...
  5. T

    Fall From Heaven NES

    Turn 19 Fall from Heaven Map: Starting locations:
  6. T

    FfH NES (Never Ending Story)?

    EDIT: A game officially begun. Turn 2 Orders please! Our thread in NES subforum Starting locations: Map: Rules: Buildings Techs Applications:
  7. T

    Facebook group for FfH!

    For all of you who have Facebook, I created a group for FfH 2. I would like to get in as much people as possible, it would be nice to see everyone from the forum in, especially team members. The group is called FfH 2 FfH
  8. T

    FfH AAR: Bannor

    This is a Fall From Heaven AAR. Bannors are crusaders of FfH, their backstroy can be found in spoiler tag. I took Sabathiel as a leader, he is Charismatic and Organized. Chapter I
  9. T

    Bannor AAR

    I moved this AAR in the Civ4 stories and tales forum, since I think it fits better there. (In fact I don't think it fits here at all but I saw some other AARs here so...) You can check it out if you want: Bannor AAR
  10. T

    Civic specific events

    Shoot your ideas for civic specific events here. This events are designed to balance civics on new level, so some civics can be better 'on paper' but have worse events or vice versa. Also they could enforce one even more important thing: Rubber band effect. Large, massive empires that can...
  11. T

    Need help with editor

    I wanted to make a rework in mounted line. Horsemen would upgrade to either light or heavy cavalry, and heavy and light to either knights or horse archers, respectively. Chariots would exist only as Ratha or as Unique units (Dwarven etc.) I added 2 new unitclasses - Light Cavalry and Heavy...
  12. T

    Forts Feedback

    Ok, we got new forts! Now lets hear the feedback. First, the AI. Workers seem to build forts excessively. They tend to fortify hills just above the city, when it should build mines and such. While there is some sense in this idea (castles give defense to surrounding tiles) it is still a...
  13. T

    Good And Evil - An Amurite AAR

    ....................
  14. T

    The Great Game 1

    After playing few multiplayer games I came to an idea to make one large multiplayer champaign. I see that there are players who are interested so here are the basic rules: 1. I envision a game with at least 8 players. If there will be more interested we can play with more. Map size will be...
  15. T

    Shrines

    Anyone thinks religious shrines are bit too strong? Anyone ever tried to compete in a game without owning a shrine? Income they bring, with Bazaar, is simply so big, that you can run 100% science and still earn money for rush buying. Without shrine, waging major war is almost impossible, because...
  16. T

    Flesh Golem

    I was wondering about your flesh golem creations. What do you graft? My favorites are Immortal/Berserk combination. I haven't tried, but High Priest/Archmage or High Priest/Summoner should be powerful, right? Anyone knows will creating flesh golem free another t4 unit slot?
  17. T

    Is this possible? (XML Modding)

    I wonder if there is a way to moddify current XML schema to have some commands which do exist but they aren't supported in the current file. Basicaly, BuildingsInfo has command SpecialistYieldChanges, which I want to use for techs and civics as well, however they don't have it. End result would...
Top Bottom