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  1. Azalnubizar

    [FIXED] autom. exploration ignores english additional moves

    english units get additional moves on water. an english trireme has therefore 6 moves total. This is only the case when moving them manually. If you set them on automatic exploration, they forget their additional moves and move the standard 2 fields per turn. attached is a save file. Just...
  2. Azalnubizar

    Auto Unit Cycle Off not working (garrisoned units)

    Auto Unit Cycle (off) should prevent the screen from automatically jumping to the next unit once the activ unit has run out of movement. This does not work when the active unit gets the order to "Garrison in City". It still jumps to the next unit automatically. This isn't a major bug and I...
  3. Azalnubizar

    regular crash during late game

    attached u find one of my auto-save-files. The game seems to crash more and more often as the game grows late. before modern times I have had only one or two crashes... now I a crashing every 2-4 turns... can someone check if this happens on other machines as well? my system specs are...
  4. Azalnubizar

    crashes during scrolling & diplomacy on large+ maps

    When playing on Huge maps it happens regularily that the game crashes during map scrolling or diplomacy. It happens most often when the oceans are being explored and more players are encountered... The problem is much less on large maps and even less on smaller maps. The crash itself: the game...
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