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  1. J

    "Unit Supply" - how does it work?

    I looked in the manul and did a search for supply in the CVivpedia, but as usual it came up with nothing. So I see supply in the miltary tab and have no idea where it comes from, how you create more, what affect it has on anything etc. Can someone please enlighten me? Thanks! :)
  2. J

    Where is the visualation for trade routes?

    Not sure if I'm missing something, but what do click to see all my trade routes? I know there's a little icon on under the name to show you're connected - but isn't there another thing somewhere that shows trade routes like older Civ's?
  3. J

    Balance discussion (AI) with no city-states

    For those choosing to play without city-states, how are you finding AI and balance? I haven't come up with objective findings yet, but subjectively I'm seeing some patterns. If you'd like to offer your thoughts, choose quote and response under each question. I'll add a post later to not...
  4. J

    Outside of Mod broswer(I love) - everyone else feel modding is way more difficult?

    In Civ IV, I did all my modding in a text editor: Ultraedit. I had my directory and the files needed and would boot them up and edit. If I go the route of using just the SDK + Modbuddy stuff, it takes me 10x as long to do what I did before. Is this just me? Is everyone else finding making...
  5. J

    I think you guys are gonna want to see this video

    http://www.youtube.com/watch?v=rSw499GNHUE&hd=1
  6. J

    Place your bets! The next DLC Civ coming out is...

    If any of you have come to know how development works nowadays it should come as no surprise that Firaxis already had a load of Civs' completed (Mongols). They will be trickled out over time to continue the revenue stream after the core game stops selling. It's easy money and there's no reason...
  7. J

    I can't find that picture of unit spam (help)

    Close thread. Found it. Apologies for a needless post.
  8. J

    The argument in favor of 2 units per tile (military)

    I've seen people say they want giant stacks, and others say they like 1 unit per hex. But honestly, when you have a lot of Civs at prince level and above, 1 unit per hex is awful. The map becomes a solid mass of units. There is no longer any strategy whatsoever. In my current game at...
  9. J

    Is Harbor redudant if cities already connected via roads?

    I've been trying to figure this out, but too much changes per turn to watch income levels. So if you have a city already connected to your capital via road network, is building a Harbor redundant for trade purposes? In fact, would this be a negative cost factor since it's upkeep is 3g/turn...
  10. J

    Enough penalty for poor city placement?

    Right now I'm seeing really bad city spamming with no real negatives for the AI. I see Japan putting a city in a giant desert and with no ill effects due to easy gold generation. What are your thoughts? Right now, Maritime + trading posts = win no matter what.
  11. J

    The official "Which AI Civs are decimating the others?" poll

    NOTE: Perfect balance can be boring! So this is not a criticism of balance issues, but an outing of the AI Civ's that dominate the game. Remember, this is not human control, but AI. This poll will also help modders make some AI's more balanced for those that want it (sometimes I want...
  12. J

    Colors - Why does Queen Elizabeth not show up in "Red & White"?

    Several games where I choose a large amoutn of civs and city-states it seems like the colors are all messed up. It's very frustrating when Catherine & Queen Elizaebth end up with the EXACT SAME yellow & black color scheme. Anyone know what's up with this? Is there a fix or am I the only one...
  13. J

    Which AI Civs are decimating the others?

    I'm talking about AI Civs that gobble up the other Civs & city-states. So far I know Catherine of Russia is a beast, and I have a feeling China might be overpowered with their paper maker later in the game (but in my game with her she did terrible). Is there a concensus on the others?
  14. J

    Are achievements disabled the moment you change any start parameter?

    I really dislike Civ V and the fact they killed the replay feature hurts the game's re playability & fun. So I thought I'd try to get some achievements while I pray a lot of broken/missing stuff is brought back. So on to achievements. Are you disqualified for them if you choose custom start...
  15. J

    What good are achievements if you never give them to you when won?

    Anyone else find they're getting no achievements for completing stuff? I made sure I was NOT running mods. And the system is just borked it seems. Is everything being logged for you all?
  16. J

    Post/Letter I wrote to Firaxis - hope many of you will support it

    http://forums.2kgames.com/forums/showthread.php?p=1201502#post1201502 (see link above) I wrote this very late at night so it may be a bit loopy. I tried to make it not too dry and not filled with anguish. It's an earnest letter explaining what we've gone through and why we'd like to get...
  17. J

    New "Duke" Difficulty Mod complete!

    Now works with Mod Browser! This adds a new difficulty level for those that thought "King" level cheated too bad, but "Prince" was too easy. Download: * http://forums.civfanatics.com/downloads.php?do=file&id=15430 * http://jeffpinard.com/Duke_Difficulty__v_1.civ5mod *...
  18. J

    If you're having a positive change-of-heart with more game hours - add to this post

    I've been very critical of the game and seen several threads of people saying they're enjoying it after spending more time with it. For me, it took 20 hours before I got the "one-more-turn" feeling. I'm hoping this could be a resource for Firaxis to understand why some of us were so negative...
  19. J

    So where's the documentation on Unit upkeep costs?

    I've looked everywhere and I'm kinda irritated there's NO information on it anywhere except a generic X gold. You have no idea what individual units are cost, if there's a unit overage penalty, nothing. BTW, I looked up "upkeep" in the manual... that word doesn't exist in the manual. Do a...
  20. J

    Help me figure out why Civ V doesn't cause "one more turn" syndrome

    I'm desperately trying to figure out why I just don't care if I play or stop playing this game. I've played every Civ-type game since the Apple II days and this is the first time I've felt this way. So far my theory is it doesn't feel like Civ. Building Wonders and their stuff has lost its...
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