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    Faerun

    Awesome possum, super excited again. You're mod was the closest thing i had to FFH2 for civ 5 :) I asked you WAY back if you could have a terraform spell for tiles and you said it couldn't be done. Perhaps possible in civ 6?
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    Faerun

    I know you said you're not going to make anymore major changes but this is the best fantasy mod available for civ 5 at the moment. The other ones are a little... weird for me. If you ever find out how to make cities float, you should make a Netheril civ :) Oh yeah, super mages.
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    Faerun

    You'll always have a fan here :) More magic!!! :)
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    Faerun

    It looks like you have one or two free squares in your school of magic screen. Maybe keep one box for governments? magocracy, aristocracy, monarchy, etc?
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    Faerun

    Really looking forward to 2.0, played 1.0 many times. Quick question, is it possible to make a terraforming spell for mages which would turn desert to plains or something? Call it Rain or something?
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    NAERALITH REBORN: New Civ 5 Design and Implementation Thread

    I'm really excited for this mod, but i have one question and/or request :) I notice in your magic spheres that there is no real direct damage spell. This maybe a lore thing but iv done hundreds of hot seat RIFE games as the amurites and a game without fireballs scares me.....
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    I dont suppose you can upload RIFE 1.2 and 1.23 could you? :)

    I dont suppose you can upload RIFE 1.2 and 1.23 could you? :)
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    NAERALITH REBORN: New Civ 5 Design and Implementation Thread

    It's a shame your website is down, i wanted to show my RifE hotseat buddy all the interesting stuff on there :(
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    Orbis 2 The New Beggining (for civ IV) brainstorming

    Less magic? Orbis already had a weaker magic system then even FFH vanilla.... and I only play as the amurites...
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    NAERALITH REBORN: New Civ 5 Design and Implementation Thread

    Lol, sorry I suppose calling it the Nether empire is a misnomer. Well if you ever make a hero called Ioulaum and he happens to have a spell that can make cities float, well i'd be quite happy :) (And yes i do know that the spell actually cleaves the top of a mountain off) God i hate DnD 4.0
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    NAERALITH REBORN: New Civ 5 Design and Implementation Thread

    Very excited for this mod, also excited to see the Alvacon more. The amurites were my fav in FH2/RIFE, and in DnD the Nether empire was always my fav as well :)
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    Your best game

    Lol, as the amurites.. turtle turtle turtle hope to God no ones attacks you, then BAM! Govanan spam mages likes there no tommorow :) Stack's of 15 mages with buffs and fireball for the win :) Oh, any game as the Patria cause they are brokenly easy :) Emperor game win for the them, any time :)
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    Call me crazy

    Oh alright, fair enough. It made them more flavourful but if it's easier for you to do without, ill survive :)
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    Call me crazy

    ...But i thought the scions worker unit was called an engineer? Or is this just from another version? regardless i like the name better :)
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    magic and 1.4

    Heya guys, just looking for yours (and valks) take on the magic in 1.4 Im going to say, for the most part, i like orbis and WoM. But NOT that magic. Talk about impotent mages and amurties for that matter. In orbis, fireball cant kills so that your horrible melee has to go in, and in WoM just the...
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    Fireballs

    Heya guys, I really do like this Mod, but i can't stand the fireballs :( Playing the amurites without my long range companions isnt fun. Is there a way someone can help me put in the FFH 2 type fireballs back in? thanks again
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    We need WM 9.0

    Well thats cause you havent chosen me as a tester! I play rife and WM at least 6 hours a day!
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    Making a new Magic System Part II: Spells

    Well i trust you :) But for the amurites, for example, can mass produce mages... but with a damage cap, whats the point of 10 mages when 4 can easily hit the cap.... damn you orbis...!
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    Making a new Magic System Part II: Spells

    awww man that sounds like orbis now :( The poor wizard has to rely on the meele now :(
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    Making a new Magic System Part II: Spells

    Are there still going to be kill spells like fireball? Otherwise i gotta learn some python quick :/
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