Search results

  1. xcrissxcrossx

    Is religion worth it?

    Unless you are going for a religious victory, or stopping someone else from achieving a religious victory, it seems pointless to invest into religion. Is there something I'm missing?
  2. xcrissxcrossx

    Later game wonders are REALLY expensive

    Their bonuses are not even worth the amount of production necessary to put into them. You could build, say, 3 settlers, two builders and a couple of musketmen, or you could put all of that into Broadway which isn't much better than the last theatre district improvement. You could put all of that...
  3. xcrissxcrossx

    Any way to see what resources are being received from trade deals?

    I have looked for a while and am unable to find what resources I am receiving in trade deals. The report shows what resources are being produced domestically, but that is it. How is the player supposed to know which luxury resources they still need?
  4. xcrissxcrossx

    Easier way to move large armies?

    I came back to Civ 5 after not playing for a while, and I figured I would try a conquest game with Shaka. Considering he gets a huge bonus to unit maintenance I figured I would make a very large army, which in theory should be a feasible strategy, and probably the ideal for him. The only problem...
  5. xcrissxcrossx

    Add Principality of Sealand!

    This game is lacking a very important and critical civilization, the Principality of Sealand! http://en.wikipedia.org/wiki/Principality_of_Sealand Of course it will require a new mechanic to add. The civilization's city must be on top of an off-shore platform. It will be worth the time to add...
  6. xcrissxcrossx

    Stability maps for working copy (v494)

    I made stability maps for the newest SVN version and I figured I'd upload them for anyone interested.
  7. xcrissxcrossx

    Best civ for certain victories?

    What do you think the best civ for each of the different victories are besides UHV (like cultural, space race, domination, etc.) I'm especially interested in trying for cultural. I would guess it would be a very early civ with access to lots of wonders, and 3 good city spots, so maybe Greece...
  8. xcrissxcrossx

    How to fix dynamic name problem

    I was playing a game as the Moors when I encountered this: I went to the \RFC Dawn of Civilization\Assets\XML\Text\DynamicNames_Moors.XML file and added <TEXT> <Tag>TXT_KEY_CIV_MOORS_DESC_DEMOCRATIC</Tag> <English>Moorish Republic</English> </TEXT> but it didn't fix the problem...
  9. xcrissxcrossx

    Love the Mod!

    I've been playing the Huge Earth Map and it's been the most fun I've had with Civ 4 in a long time. Thanks for the great mod.
  10. xcrissxcrossx

    Portuguese UHV broken

    The UHV where you must have the most revealed territory in 1500 is slightly broken. Despite having the most revealed territory, it said Italy had the most, even though Italy had broken up into independent states. I think if you save and reload it fixes this, but I'm not sure. Also this is...
  11. xcrissxcrossx

    Tribalism too powerful.

    As the very first civic you start out with, it should be particularly weak. Even the definition says it is hard to maintain a large empire with a tribal society. Despite this, It is pretty much better than all of the society civics up until Liberal, when you discover liberalism. I nerfed my own...
  12. xcrissxcrossx

    Bored with Civ5

    I have played Civ4 for years, and I rarely got bored of it. On the other hand, in Civ 5, it seems very boring to start a game, and very boring to finish a game. As a matter of fact, the mid game is somewhat boring too. It doesn't seem like a bad game, it just doesn't have the same appeal of any...
  13. xcrissxcrossx

    LUA files for city creation?

    I wanting to attempt a Zone of Control type mod but I can't find any code for the creation of cities or the distribution of city culture or anything like that. Am I looking in the wrong places or is it a C++ matter?
  14. xcrissxcrossx

    LAN Question

    Do you think it would be possible for two people on separate computer to play Civ 5 over LAN with only one copy of the game? Like could they both log into the same account in offline mode and play each other? It's understandable if you can't but I'd like my friends to try Civ 5 with and they...
  15. xcrissxcrossx

    HoF mod?

    How long do you think it will take to release the HoF mod?
  16. xcrissxcrossx

    Ruthless AI Question

    With Ruthless AI on, will most leaders declare war on friendly, or only a couple?
  17. xcrissxcrossx

    module cache?

    Hello. I have a quick question. I made a module that adds a civilization. At first, the leader was spiritual and expansive, but I took expansive out to make him creative. When I play now, he has all three traits. I did something similar with the UU's and now it has two UU's. Also, I added new...
  18. xcrissxcrossx

    Moors Civilization Module

    Moors civilization Leaders: Abd-ar-Rahman III (Spiritual, Creative) Yusuf ibn Tashfin (Spiritual, Expansive) Unique Unit: Moorish Cavalry (Mounted Infantry, 2 first strikes free) Berber Infantry (Spearman, Aesthetic purposes only) Unique Building: Kasr (Granary, adds a 10%...
  19. xcrissxcrossx

    Adding new civilizations

    I'm curious on how much more difficult it would be to add civilizations to AND compared to vanilla civ. I have a few ideas for civilizations that could be added.
  20. xcrissxcrossx

    Need to find a function for CvCity to CvPlot

    What is the function that I can use to change a *CvCity to a *CvPlot? Edit: I am thinking it is CvCity::plot(). Is this correct?
Top Bottom