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  1. Deggial

    Unit Balance Patch (Mod)

    Just a quick and by far not exhaustive “holly day” note from the after-breakfast-table: Anti-cav needs to cast a ZoC vs cavalry to stop their zipping around other troops Modern SAM needs to cover a larger area of defense than early anti-air Machine guns need a higher bonus when defending...
  2. Deggial

    The winners of the Old World random draw/competition

    W ... Wow! This is so unexpected and awesome! Believe it or not - this is the first time I've won something in the internet! And "Thank you!" for activly choosing my entry as one of the winnig posts! :thanx: That's even better than a random draw! I am looking forward to play the game soon -...
  3. Deggial

    Win a copy of "Old World" - tell us about your favourite civ from "the old world" (contest is over)

    I have only visited a limited assortment of „old world civs“ in my life: Etrusc, Rome, Mycenae, Greece and Egypt. All of their antiquity site are awesome! Egypt, however, granted me one of the most impressive experiences in my life: On my Egypt trip, we had one excess day all of a sudden. We...
  4. Deggial

    Official from Firaxis: It’s Civilization's Big 30-Year Celebration!

    I recognize a straw when I see one. :p And at least I am tire of grasping at it. :cry:
  5. Deggial

    Official from Firaxis: It’s Civilization's Big 30-Year Celebration!

    Oh well ... l’ll just use this worn out thread to ask my question, as it isn’t worth opening a new one. Apparently, the 30 years anniversary went by without ... actually, anything substantial. But is there any other upcoming gaming event that would be worth looking forward to due to an...
  6. Deggial

    BBC: Sid Meier warns the games industry about monetisation

    Please follow the link I've provided. I think, the (admittedly quite long) article explains the technology quite well. Regarding the scam: another hilarious and at the same time deeply depressing website: Web3 is going just great (Please note the increasing number at the bottom right. Here...
  7. Deggial

    BBC: Sid Meier warns the games industry about monetisation

    NFTs are not only a predatory concept and horrible idea for games. They are also a deeply immoral innovation, that violates every endeavor of energy conservation and our (hopefully) communal effort to save the planet (actually: ourselves) from climate change. An interesting read, not only for...
  8. Deggial

    Official from Firaxis: It’s Civilization's Big 30-Year Celebration!

    Soooooo??? ... I don’t know. Somehow, I expected this “Big 30-year celebration” to be a little bit more ... exciting.
  9. Deggial

    Civilization’s 30th Anniversary

    What I expect? A fix for the bugs they introduced in their latest (but hopefully not last) patch! I really whish, those natural disasters animations will trigger reliably again soon!
  10. Deggial

    PolyCast episode 386: Machine Learning

    Guys, you are missing one crucial point in your AI discussion, when comparing Civ with Starcraft (and Dota, I guess, but I’ve never played this game): As far as I know, the Starcraft AI is learning to play on one very specific map. Only ONE map! It learns, when to expand, where to expand, which...
  11. Deggial

    Ley Lines Occurrence

    Wow, this is really a shame! :( Thanks for the confirmation, though.
  12. Deggial

    Ley Lines Occurrence

    This might be well known already and I simply haven’t got the memo. But is it possible, that there are no ley lines on (some) TSL maps? I’ve tried the ‘TSL Mediterranean’ map recently and there were no ley lines at all in the visible parts of the map - and I played as Babylon, which means lots...
  13. Deggial

    Petting

    "One does not simply pet a cat". Well, Lizzy would certainly disagree. In fact, she complains when I stop petting her. On the other hand ... she definitely isn’t a cat enjoying to accompany a scout in the wilderness. In fact I can imagine her hiding in the back back and never setting a foot on...
  14. Deggial

    [NFP] Bug or mod problem? Active volcanoes look extinct since april patch.

    This, unfortunately. Re-loading the save did help for the existing ones (and those under construction), but new ones were invisible again. (It might have also been the case, that at one point all stopped being visible again, though. I haven’t tracked this bug down in the one game I played since...
  15. Deggial

    Last minute plea to devs before April patch

    This is, how I thought those units would work, when I read those game articles about Civ6 before the game launched. I would have liked this.
  16. Deggial

    Catapult in the February update video

    “Side effect”? I thought, this was the entire point?!
  17. Deggial

    Poll - Average number of cities in your civilization?

    I voted 6-10 (with a strong tendency to 10+, if the map and my opponents allow it). This is the number of cities I found myself. The numbers of cities I manage over the entire course of the game is a completely different beast and depends on how many cities were founded by the AI (map size...
  18. Deggial

    Zombie Mode

    According to a dev comment (I don’t remember who it was), this was a late change due to play testing and will be described in the civipedia with the next patch. Hence, this is apparently working as intended.
  19. Deggial

    Catapult in the February update video

    Ooooor ... it could have advertised having a nice cup of tea, catapulting a sugar cube into it for sweetness. Is either theory a bit far fetched? By no means! :rolleyes:
  20. Deggial

    [NFP] Portugal Developer Livestream Discussion

    Yes. And also the change of forts and fort-like special improvements. However, please don’t make them act as traps, but also as barricades. Really, they should shoot at enemies adjacent to them rather than damage units already occupying the tile itself! Actually, I wanted forts to feature this...
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