Hi all!
I've played Civ4 for long time, then the fifth but I was so disappointed for it that I haven't played yet for about one year.
Now I would like to play this mod, but I have some questions:
- it's a BTS mod?
- you have to download FfH too, to play this mod?
- it's compatible with BUG mod...
Thank you for this! i'll try this approach in ny next game.
but I've some questions:
What about social policies? Which ones will you prefer?
From where culture points come in?
It seems me that cultural buildings (and the culture's development in general, with things like cultural...
Oh..... I've read of the new feature in the changelog of the patch... but I've completely forgotten it!
Thank you. I'm very sorry for the wrong segnalation :sad:
In Civ 5 ships don't load land units (so they don't have cargo spaces).
After researched optics, land units (which have passed through own territory) can enter directly in water tiles.
P.S.: the section is wrong. You have to post your question in "Strategy and tips"
Let me understand.....
in a city with poor production you are able to build:
Library
University
Observatory
Public school
Research lab
National college
Granary
Watermill
Lighthouse
Hospital
Medical lab
Garden
Great Library
Porcelain Tower
?!?!??!?!?!?!
Ah ok .... if no coastal you're...
Set 'NO-autocycling' and then cycle manually.
Instead of the arrows a prefer the "W" button (with the left hand, while with the right one I control the mouse and click on the unit I want to activate without cycling, and then end the turn).
I have two questions about this:
1- is there a sort of rule about what kind of unit they'll produce for the allied civ or is totally randomized?
2- can they provide a resource if they don't have the tech to see it?
I try to explain: a city-state worker mines a hill. Then, when I've finished IW...
I can answer this, just tested!
I'm playing with china and I have destroyed france, paris is pupped and, as you see, it builded the great lighthouse:
And this is a Fregate builded therefore in Nanjing (a normal city of the empire):
So the answer is YES :D
Thank you very much, but I don't understand very well...
If I already have X cities and builded a Coliseum in every one, and now I'm going unhappy, it seems me that I'll force to build somewhere a circus or a theatre or some other kind of less efficient happiness' building, 'cause if I settle...
Some short questions:
1- is there a way to let that AW won't chop forest/jungles on their own (like in Civ 4 was)?
2- is there a way to let that AW won't change the improvement already built in a tile (like in Civ 4)?
3- it seems me that they build too many roads (roads are expensive in Civ...
Ah ok!
I'd never thought that it could work in this way, thank you!
It's a little uncomfortable for me 'cause I switch often between the two languages (italian when there is a new version of Civ and I need to understand deeply the new mechanisms- english to play posted games, take screenshots to...
Very strange...
I've done a little update by Steam and then the language was automatically set on Italian.
BUT,
now the only language avalaible is Italian... English is no longer instead!
Setting by:
; The currently selected language.
Language = en_US
; The currently selected spoken...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.