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  1. xienwolf

    Promotions Displayed with Unit Icon

    Not sure what the standard style will be for mod distribution, since Modbuddy lets us put them out in the world unannounced and undiscussed, but I figure a thread for feedback is always better :) In User Interface-Other you will find my Mod "FlagPromotions" This is a fairly simple little...
  2. xienwolf

    OFFTOPIC - League of Legends

    Ok, so I have been distracted from code writing for a little while (don't worry, I am not getting too rusty, I still give advice to quite a few people), and it is somewhat difficult to get back to it until little Xien can entertain (or at least soothe) himself for a little while. I have started...
  3. xienwolf

    Fall Further on Hiatus

    EDIT: Fall Further is going into a "development hibernation" phase so that we can really evaluate what is working and what is not and form ourselves a solid plan for the (potentially) years to come. It may be a while till any major updates are released, but once they are we should have a very...
  4. xienwolf

    Fall Further 051 Bug Report Thread

    Please post any bugs you encounter with as much detail about how it happened and possibly even a savegame. I'll fix what I can when I can :) If you are experienceing issues with Memory Allocation Failures (MAFs), please attempt to follow the directions in this thread to optimize your computer...
  5. xienwolf

    [MODULE] Bannor Chain of Command

    Included with your download of 051 is a module called BannorChainOfCommand. This introduces a fairly intricate system to the Bannor which makes full use of the new Commander/Follower systems. Please note that this is NOT an official part of Fall Further, as it needs some serious balance work...
  6. xienwolf

    How to make a Module

    In Fall Further you now have far more control over what you can do with a module. We have included a module with the release of 0.51 which demonstrates nearly all of the new capabilities of modular modding in a fairly compact little frame. That module is Bannor Chain of Command and is included...
  7. xienwolf

    Are Scrollables allowed inside Scrollables?

    Working with the joys of interface screens once again, and I was wondering if there is an inbuilt limitation against placing something scrollable inside of something else which is scrollable. I seem to be able to use the command attachMultilineText without issue as long as I am placing the...
  8. xienwolf

    An Idiots Guide to Editing the DLL

    ================================================== ================ Table of Contents =================== ================================================== When to Mod the DLLSetting up the SDKWhat's up with all the files? (introduction to the function of various source files)A word to...
  9. xienwolf

    [ Sdk ] Safe_delete_array

    I've had a "phantom crash" going on with my code for a while now. It only happens when you try to load a game after having already played a game for a few turns (loading from ingame or from main menu. Any attempt to initialize a game without first going back to the desktop). I finally...
  10. xienwolf

    <-- We iz haz Butt-On!!1!

    Well, if that isn't a mark that you kick some serious arse, I don't know what is. All the other buttons like it are for OFFICIAL expansions and versions. Oh yeah... Kael rocks the Kazbar. [pimp]
  11. xienwolf

    Fall Further 050 Bug Report Thread

    Please post any bugs you encounter with as much detail about how it happened and possibly even a savegame. I'll fix what I can when I can :) If you are experienceing issues with Memory Allocation Failures (MAFs), please attempt to follow the directions in this thread to optimize your computer...
  12. xienwolf

    Great Person Mod

    Last Updated for Patch S of FfH 2: Download Here This is first draft version. For the time being you can only use the Simple layout (normal popups) and LOTS of units have a default graphic. That is the main reason I am posting right now, so people can download it, think it is cool, and find...
  13. xienwolf

    GreyFox's TechnoMod

    As winner of the Somnium Tournament, Greyfox was allowed to request that I code a mod for him. Here is the result. Till he sets some values for the specific numbers in the XML which he would like, this is mostly just a "proof of concept" post and a handy method of getting the mid-point result...
  14. xienwolf

    Somnium Tournament

    Ok, winter break is coming up, and people should have a bit more free time on their hands. So I propose that we get the online Somnium up and kicking with a nice crowd. Main reason not many people play is because when they swing through there aren't people to play against, and most of the...
  15. xienwolf

    FfH Play-off Contest

    To all the Min-Max'ers and strategists out there: Imagine that you are signed up for a competitive FfH playing competition, and at the last minute your hands fall off. You are allowed to have a stand-in, but non-players are not allowed in the actual tournament room. Fortunately, you...
  16. xienwolf

    FF 0.43 Bug Thread

    This here thread is for pointing out where my best intentions have gone horribly wrong. Please post any bugs you encounter with as much detail about how it happened and possibly even a savegame. I'll fix what I can when I can :) For OOS related issues, please read this post: OOS Logger...
  17. xienwolf

    More popular than Elvis...

    Wow, next to last Word Bubble threw me for a loop. Congratulations Kael, you are a household name (in certain, geeky, households)
  18. xienwolf

    Chipotle and the Debug Menu

    Been away from heavy modding for a while, and I forgot what I had set up for my AIAutoPlay shortcut. I had it as CTRL+SHIFT+Z, and instead I hit CTRL+ALT+Z and wound up changing players! This led me to jamming random key combinations to see what else I could do, mostly to see if I could...
  19. xienwolf

    City Sprawl

    One thing which bugs me with cities is that they are only 1 tile. It can be size 675, and still one tile. Limitation of the game, right? No way to change it and all that jazz. Bullocks. What would you think of this setup (numbers to be balanced if implemented)? City works...
  20. xienwolf

    Modding the Custom Game Screen

    I am seeking advice on where to look to modify the Custom Game Screen. So far I haven't found anything which looks promising (though one thing I found MIGHT be the multi-player custom game screen). The end goal is to add a new set of Game Options listed beneath the Victory Conditions, or...
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