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  1. Balderstrom

    Installation of CIV after a previous Uninstall

    When you uninstall Civilization 4 and its brethren (BTS/Warlords), they leave behind registry keys that will cause a reinstall to be incomplete/corrupt. Keys that are left behind will indicate to what level CIV has been previously patched to. Thus a reinstall at a later date will cause the...
  2. Balderstrom

    Random CIV Start Locations

    I know I read this in a thread somewhere, but I forgot to bookmark it and can't seem to locate it again. IIRC you can edit a WB save that has CIV-A start at X,Y - and instead when you load that WB save in a new game the CIVs will be randomly assigned to the set start locations. So what...
  3. Balderstrom

    For all the Opera Fan-atics

    Opera 9.5 released today. The speed difference here at CFC is extremely noticeable: whether using forumsbeta, or regular forums.
  4. Balderstrom

    Foreign Advisor: Resources

    I wanted to get some opinions on the following. I wont likely get to this immediately, but if someone else wants to take a hand at it before myself, feel free :-) I find the Resources screen of the Foreign Advisor to be one of the worst for ease of use. You have to really look at it to...
  5. Balderstrom

    Forum Tools: Mark All Read (subforums)

    Could there be an option for Mark all Topics read Mark All Topics Read (ALL) Mark All Topics Read (exclude Subforums)
  6. Balderstrom

    Option: No Trade Brokering

    I enabled No Trade Brokering on my first Monarch game. I was expecting something a lil different than what has happened though. AI's can't trade off Tech's you give them... great :-) They also can't trade off Tech's they've otherwise traded for... It seems to affect the game in...
  7. Balderstrom

    Biggest CIV Annoyance?

    Lately - for me? its Animals, specifically Bears. Not only do you not get any XP from the animals after yer Warrior has gotten to level 2. The bears are pretty darn likely to kill him - even after Woodsman II. And the other animal besides the wolf will usually weaken him to the point he has...
  8. Balderstrom

    Woodsman II & Scouts

    When my Warrior got Woodsman II - he's able to move 2 forested tiles per turn. I Expected my Scout (Move:2) to be able to move more than that. Yet the Scout can only move 2 forested tiles per turn as well. That seems pretty strange.
  9. Balderstrom

    2nd City Placement

    Ramses II, Speed: Epic, Monarch; 18 Civs This is my first shot at Monarch, I've restarted the game a few times now for various reasons. I'm looking for some input into where to place my second city. There are pro's and cons for all 3 that I am considering. V: 5 workable Hills; 09...
  10. Balderstrom

    UnitSelected Pane ( Reformat? )

    I've gotten the unittype removed from renamed units. Posted into Request for new features thread. What I'm trying to do is reformat the text area, but I'm running into a standstill with trying to move the location of the promotions. The textual changes are easy enough. Here is a mocked...
  11. Balderstrom

    New SubForum REQ: CIV5 Ideas & Suggestions

    I'd like the moderators to add a SubForum to Civ4 - General Discussions CIV 5 - Ideas & Suggestions Where we can discuss specific ideas, instead of what these 3 threads What would you have wanted different in Civilization 4? The Civ V wish-list!!! Let's make Civ 5 have turned into. They...
  12. Balderstrom

    Ice Tiles + River

    I have an old game running, where I took over an AI's City. The AI's workers built watermills on river ice tiles, yet my workers cannot...?
  13. Balderstrom

    Modifying Custom Domestic Advisor (CDA)

    I've been able to figure out how to make the cDAdvisor resize based on changing 2 Width/Length values, and putting in formulas instead of hard number assignments. Though haven't quite gotten it to the point where it fetches my actual screen resolution - I see that is possible, but am a little...
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