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  1. Rhye

    Happy 2024

    Just wanted to say that I'm back. I am leaving behind the last 3 months of extreme pressure, and I'm now on the mod again. Sorry for all those who wrote me a message in this period. I will eventually catch up and involve you in the next release.
  2. Rhye

    v94 released

    Not sure what to suggest for testing this time, since little changes and improvements are everywhere. Please read the log and if you see a civ that got some bigger change for instance in victory, up to you! 93 - Fixed again glitch of Roman settlers spawning regardless of the presence of a camp...
  3. Rhye

    Question about the timeline

    Is there any part of the game that flows too fast? Not in comparison with the standard game, but rather in comparison with history and also how it's felt for each civ gameplay: the feeling of "I wish I had more turns before this happened". We can discuss a bit of potential need to stretch a bit...
  4. Rhye

    The cause of recent crashes

    ...seems to be InfoAddict. Do you actually use it? Shall we ditch it then?
  5. Rhye

    v92 released

    It took more, much more than I expected. It was almost complete already 2 months ago, but it was physically impossible to perform some final touches, and I've been postponing day by day the release. The main change, as you can see from below, is the addition of Israel. Ability is Venetian one...
  6. Rhye

    v92 preview

    Thank you everyone for the joint effort! Your inputs are very valuable and enough. I only need a savegame that can reproduce a failed Dutch/Portuguese spawn and that would be perfect. With that, I think I can push the release of the new version by the end of May. In the meantime here is a...
  7. Rhye

    v91 released

    Time to play in the Mediterranean! - Fixed Mountain in Baltic added by mistake - Mongolia gets less units on city conquered when it’s the human player - Population and Policies do not count for Mongolian victory - Native America renamed Indian America - Updated some city renames -...
  8. Rhye

    v91 preview

    Iberia. See anything unusual?
  9. Rhye

    About the stars (v90)

    The stars rating are a bit different from Civ4 RFC, which were STARTING SITUATION GROWTH TRADE CULTURE PRODUCTION The new 4 stars mean: STARTING SITUATION: presence of enemies and barbarians, geography related to the year MILITARY: starting units, unit reinforcements, unit production...
  10. Rhye

    v90 ready

    Civs worth testing this time: the Aztecs, Arabia, Mongolia, Portugal, France, Native America Rhye’s and Fall v89 - all civs now rated by stars, as it was in Civ4 setup screen - Mongolia not included, Portugal included in Native American games - Pillars of Hercules removed after Middle Ages...
  11. Rhye

    Rate the victories

    I would like to keep track, civ by civ, of Role Play Victories, and tune their parameters. I write here the major civs roster, where I'd like to hear from you: - Have you ever won? If yes, was it too easy? - Have you ever seen the AI win or get close? Also adding the version of the mod, for...
  12. Rhye

    v88 released

    Double update this time, I hope you'll like it. I could not fix all the issues that you reported, but I did most of those I had written in my notes. If there are still recurring problems, please do not hesitate to report them. Besides many small issues, the biggest changes of v87 affected...
  13. Rhye

    Happy holidays and update

    Hello lads. I have been absent for a while and sadly, the year is almost over already. In the meantime I have been under heavy stress including a change of workplace, and to tell the whole truth, also persistent health issues have slowed me down a lot for several months now. I'm sorry for that...
  14. Rhye

    Let's save Amsterdam

    As you know, for some reason the Dutch settlers sometimes don't found the capital right away. I tried to restart several games but I always find Amsterdam founded correctly. Some other times, when I did not save the game, I found the bug happening. I need help to capture in a savegame the...
  15. Rhye

    v86 crash fix

    Thanks to your savegames, I found and fixed the reason of the bug. However, I will not release a new version yet, as I want to add more stuff for the time being. So if you want to fix your savegames you should do the following: - install the ingame editor - reveal the map - try to spot an...
  16. Rhye

    v86

    Pretty conservative update this one, I mainly addressed your comments on v85 without adding new things. Special effort was put on the tech speed. Despite all effort to tune down modifiers, it was keeping going superfast. On the other hand, with the old map, at least on Prince, it was just...
  17. Rhye

    The United States

    I read a few impressions about how the US area always really weak. This is somewhat surprising outcome since they have the latest techs, many settlers, many units, and a very rich empty continent. What can be done to help (especially the AI)?
  18. Rhye

    A few reminders for testers

    I would like to remind you a few things that I need feedback on. 1. The new map! It's a huge change, that required a lot of effort but I think that it was worth it. Not only loading times but also the world stage dynamics seems to be greatly different now. Starting locations might also need...
  19. Rhye

    The crash has been banished! v85 now stable

    It took almost one year, but finally it's gone. I'm talking about the crash that has been plaguing games after entering the Industrial era, particularly difficult to find because it's not reproducible: when you reload the savegame, it doesn't happen. Also no trace written in the logs. Here's...
  20. Rhye

    v84 released

    A few urgent fixes were added. For the rest, refer to the big changes of v83 - Added Byzantium city state in case it does not get founded - increased cost of Renaissance and Industrial techs - reduced Chinese victory point modifiers - added Comanche Mounted Warriors to the native spawning...
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