Ya, I think that both of those responses sum it up better than how I said it. The development seems to be more focused on dealing with bureaucracy and marketing hype than providing a streamlined gameplay experience.
Ya, I loved the world builder in Civ IV and it allowed you to just adjust a crappy start and go as opposed to needing to restart until you finally get something worth playing.
My favorite of those was to do a one city challenge on Deity with the option of having everyone at war with you. You...
I was a huge fan of Civ IV, but was seriously underwhelmed by Civ V and dropped the series. Just picked up Civ VI this weekend on the Steam summer sale, since there was no way I was going to bother with the game until after at least a year's worth of patches.
It's clearly a large step up from...
I don't know how durable they are. In the game I'm playing now, Spain requested a DoF with me early on and then attacked me as soon as it expired. It doesn't seem to me to be all that different from the fake friendly status except that you can use it to figure out which of your friends are...
My first goal is to finish Tradition and Piety. After that, I open Commerce for the gold boost and then take as many Patronage policies as I can before the Industrial era, then finish Freedom. After that, I finish off the Patronage policies and then wrap up Commerce.
Religion is basically a number of minor bonuses. I tend to get the ones which increase fighting or food or production and not worry so much about bothering to spread it to anybody who's not me, beyond the odd CS quest.
Ya, Piety works much better than Rationalism for a Cultural Victory. There are two policies which make getting policies cheaper and turning half of excess happiness into culture which are a major boost. Grab those while you're waiting to get into the Industrial Age to unlock Freedom.
Also...
The social policies are useful regardless of what type of victory you're going for. If you open up Commerce, you get +25% cash. If you open up Patronage, you get +15 influence with City states. If you open up Rationalism, you get +25% Great Person generation. Things like that are good...
I was playing a game yesterday where I sent a Prophet over to convert a nearby CS. The Civ the CS was allied with declared war on me and the CS then stole my prophet.
I was somewhat miffed, but then that Civ was nowhere near me and so I sent troops over to the CS and, since it had put its...
I like Ethiopia. You get the Stele which gives you an early culture and relition boost and since you're pretty much guaranteed to have less cities than anyone who's attacking you when you're trying for a CV, you get a nice combat boost as well and can spend less time building units and more...
Generally, I go for Goddess of Protection on the higher levels. You know that you're going to get attacked and having the bonus means that you can spend more time building up your cities as opposed to building military units and therefore keep up with the AI bonuses. If you play Ethopia as...
Which is kind of silly. Perhaps something akin to a running score with each CS could be kept, so if you're allied with them for 100 turns, you get 100 points and the guy who bribes them big to get into allied status one turn before the vote gets one point and they vote for whomever has the most...
I find the 1UPT to be more onerous than anything else. If you want to go and attack someone, it's just such a time-consuming bother to move all of your units over as opposed to just stacking them up and shunting them along in one go. It's not the type of bother that really adds anything to the...
Also, if you deliberately put them in the wrong place, you can get ships from other areas to crash against the rocks and then kill any survivors and loot the ships for supplies. Good business can be had from that sort of enterprise.
Also, if you have a lot of cash saved up for the next round of research agreements and to gift to CS's when you get the Patronage policy which makes them more effective, when buying a luxury from a Civ for 240 gold, don't offer them 2440 gold for it, because they will say yes.
I use Zoroastrianism, but add an extra R so that it properly reflects my civilization's worship of Zorro as opposed to whatever the hell Zoroastrianism is.
This may be a stupid question, but where is the World Builder in Civ V? I liked playing around with the maps in Civ IV and I want to do it now that I've started this version but I can't find it. Is it something I need to download separately or is it on the main menu and I'm not seeing it...
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