Hi fellow fanatics. :hatsoff:
I see the S&T forum is currently very active with a lot of Cookbooks / Universities / Challenges / LHCs ... That is of course very cool and has brought me back to the old problem of switching game speed and difficulty for a 4000 BC starting save via a...
No mod needed for that, just a very quick key-press of <F10> which opens the city screen for your capital. If you succeed, the capital's screen will pop up while you hear the citizens of the conquered city scream -- then press the left arrow key to switch to your last city which will be your...
The modified way of taking the Barrage promotions into account in 3.17 has caused a side effect which decreases the maximum amount of damage certain units can deliver to other units compared to 3.13.
For example: A Barrage3 Battleship was able to collaterally damage another Battleship down to...
Hello dear fellow Fanatics!
I'd love to hear your opinion on an issue I brought up in this thread in the Civ4 - Unofficial Patches sub-sub-forum where it (IMHO) does not get the attention it might deserve.
The title of this thread is certainly well-known to everybody here; this is the denial...
AI seems to refuse trades for Bonuses and Civics with a DENIAL_ATTITUDE although it should definitely trade according to the leader's XML thresholds.
I'm not really C++ savvy, but I think the problem is somehow connected to the method
AttitudeTypes CvPlayerAI::AI_getAttitude(PlayerTypes...
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