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  1. loffenx

    Blue Marble in 2021

    Thanks alot! Much appreciated!
  2. loffenx

    Blue Marble in 2021

    Dear all, I was wondering if anyone has the install for Blue Marble for Ffh2 available. The link provided at the download page* does not work anymore, or for me at least. Any help appreciated! * Blue Marble for Fall from Heaven 2 | CivFanatics Forums
  3. loffenx

    [MOD] More Naval AI

    I tried to test this mod out a while ago but ran into some problems. Just to be clear, what are the requirements here? Just patch up to N, install and set sail? Really looking foward to seeing it in action!:goodjob:
  4. loffenx

    AI less prone to war than it used to be?

    Ah yes, the AIs and myself have been unusually even score-wise these games. That is probably the answer then, perhaps an unintended consequence of an overall better AI :)
  5. loffenx

    AI less prone to war than it used to be?

    Emperor. Perhaps the lowered trade-thresholds have increased their trades and thus the 10-turn-peace-agreements. Or maybe I just had a string of randomly very peaceful games. Yesterday I finally saw an inter-AI war though. Or maybe it is just me surviving and thus haveing the time to watch the...
  6. loffenx

    AI less prone to war than it used to be?

    I saw there was another thread regarding expansion. Myself I have been experiencing a string of surprisingly peaceful games since I patched up. Partly I have adapted to the new amounts of troops the AI produces I guess, so they attack me less. But they don't attack each other either. Which is a...
  7. loffenx

    Esus bug?

    Ah ofcourse, I had removed it by mistake. Thanks for the help.
  8. loffenx

    Esus bug?

    I recently had a game where i discovered Deception but Esus did not found, neither did I get a Nightwatch. According to the religious advisor it had not been founded by anyone else, and when i tried to use the world builder to add a Nightwatch, spread the religion etc. nothing happened. Am I...
  9. loffenx

    FfH2 Bug Thread

    The ability to assign number-keys to units with the Ctrl + # function seem to have vanished. Here is a thread for reference, http://forums.civfanatics.com/showthread.php?t=339651
  10. loffenx

    Lost the Ctrl + # function

    It started for me after I used Wild Mana, but I am no longer (just patch J). Maybe there is something in the Wild Mana code imprted into standard FFH? Or some lingering effect of installing Wild Mana, though I do not know what that would be.
  11. loffenx

    Lost the Ctrl + # function

    I can no longer assign units to number keys, is this a bug, does any one else has this problem?
  12. loffenx

    Essus Again

    I think Rystics Tweaksmod's changes to Council of Esus are fantastic. One main drawback of Esus imo is that it gives no economical benefits (as in happines-bonuses etc.), Rystics fixes that in a sensible way, and also has alot of other interesting buffs that are helpful but not game-changing...
  13. loffenx

    First Fall from Heaven Game - What have I done wrong so far?

    The others have given you sound advice, I'll just toss in a few c's: Junon, the northen coastal city, has very little production but lots of commerce and food - I would have skipped the Training Yard there and tossed in a few workers instead, as pointed out by Monkeyfinger. Im sceptical about...
  14. loffenx

    FfH2 Bug Thread

    In my last patch H game I was also unable to ask for AI conversion. First i thought it was due to some of the usual reasons (ie the AI has recently conversed (is that the proper verb form??) etc.), but not once in an entire game? btw now I can automate some Priests of Leaves but not others...
  15. loffenx

    Your Top Ten Tips for Your Favorite Civ

    The Grigori are pretty straightforward, as is the Bannor i believe(?). But The short introductions in the manual equips you quite well to start out with most civs i believ. I began with the Ljosalfar, and all I knew was that i could build improvements in forests, that the tech "Way of the...
  16. loffenx

    The new Stacks of Doom

    Yes, I am 100% pro the changes :) And thanks for the info. SoD's aside, they also seem to be able to defend themselves better, unless they're at war.
  17. loffenx

    The new Stacks of Doom

    So, we have all seen the new impressive AI and the massive armies it manages to crunch out. I am however a bit perplexed about the underlying mechanics behind this. Is the new patch simply a change of preferences given to the AI, prioritizing unit production more than it did before; or has any...
  18. loffenx

    Open Game: Sandalphon

    Great story Bill! Almost made me want to try the save out myself, though I fear I'd make a short show on the new deity lvl.
  19. loffenx

    FfH2 Bug Thread

    Bloom-automation, again. Still does not work, it seems (post H). htt://www.dreamsend.se/temp/Bloom.CivBeyondSwordSave to clarify: this is not the same save as the last post (though same name).
  20. loffenx

    FfH2 Bug Thread

    Edit: My mistake
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