it took awhile but thanks very much Balderstrom i tinkerd around with it....i dunno if i did it right...havnt losed a tank yet tho...thanks also for looking ricci....it gets pretty annoying when i cant strech pazners to do some ass wooping when i really need it...yea the knights vs helicopter...
ok ok ok....hold on this has gotten waaaaay outta hand.....i wont go off on my tangent about the knights vs corba helicopter deal (i guess you guys would tell the helicopter was flying to low or something ...i cant belive i witnessed that 1).........im saying...you guys are really going outside...
liste to me rolo...im talking about physicaly impossible scenarios...an 18th century grenadier holding a wic lit greande cannot pierce the armour of a tank...a rifle company without a AT componet cannot piecre the armour of a tank....a archer has no chance against marines period...a b-2 bombing...
You show me...a machine gun or a musket that will peirce the armor of a tank....thats why i thought the anit tank unit in this game would be utilized...if 1 tank fought a group of rifle men...or machine gun men...its over..if anyone hasnt found out yet...the tank was created to combat...
Yea theres a bug alright Grenadier/Musketmen VS Tank/Panzer/Marine Core and the Tank/Panzer/Marine Core lose....wtf is that...or something like a battleship losing to a frigate...in real life... if there was 40 wood frigates vs 1 battle ship...guess whos gonna win...a battle ship....*nods head*
I may be a few years late on this. Is there a mod with a tank(or any other higher tech. example marines will kill muskets etc.) that will defeat a musket man or a longbowman or a grenadier that throws a makeshift bomb and blows up a Sherman or a Panzer tank...I refuse to play with the madness...
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