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  1. Z

    Faerun

    Amazing work you did on that mod! It will deserve to be included in Civ 6 later expansion. About the anti-paladin, it seem strange they cast protection from evil. Maybe a protection from good is needed.
  2. Z

    WW II December 1941

    Ok it was the hurricane! anyway i see you need hurricane export to build it and I dont think the German will have it anyway. As for the settlers, i tought the map have so many cities already. Anyway, here is my save.
  3. Z

    WW II December 1941

    Nice to see there is still work done for civ4! I understand it stiil in development right? Anyway, I started a game as Germany and I saw they can build Spitfire and settler....Maybe my installation is not right!
  4. Z

    Maginot line

    If you are attacking the line with tanks then it is sure to be impossible. Use infantry or Waffen coupled with At-gun or artillery.
  5. Z

    Faerun

    Not too sure what morale is for since I didn't see any clues about it. But then is that the tree hiding the forest! In any case, as a role play point a view if morale is crucial then maybe the penalty for adding one neutral aligned to a party of good/evil is a bit much.
  6. Z

    Faerun

    Great news! I just finished the sword coast and the last fight is a real night mare will try it again with more preparation.
  7. Z

    Faerun

    Yes, I don't think the main key quest can be done from start to finish in one swipe. As for the spell casters, they have preset spells, some have more useful spells than others. If you want to have a good control with the healing I suggest you roll a cleric for the main character, by the way...
  8. Z

    Faerun

    After a few games you know when you can do a given quest! For mithril hall, I recomand 5 heroes with 1 or 2 at level 3 or 4 and use the hills before activating the quest. Even then you get a hero dead so keep the cleric in the back to resurect. The party composition is also very important.
  9. Z

    Faerun

    I know its not a big thing but when you use the gauntlet of extended range blind fight is still range 1 and it have priority over ranged attack.
  10. Z

    Faerun

    For Yoshimo, blind fight and ranged attack are the same hot key 'b'
  11. Z

    Faerun

    Is there an end to the anti-paladins in the hall of mirrors or I have to find something to end it?
  12. Z

    Faerun

    Yes version 3.
  13. Z

    Faerun

    I just have another chest crash. Is the loot decided before or after its clicked?
  14. Z

    Faerun

    You are right, when i come from the south its harder.
  15. Z

    Faerun

    Since beta 2 i got 2 chest crashs. Never happen with beta 1. I always save before opening a chest and get no crash after reloading so I havent been able to reproduce whatever is doing it. Also, I said to myself how am I going to do that bleu dragon but then a second one appear! Never mind the...
  16. Z

    Faerun

    Upon completing Stronghold of the nine by building hunting camp over the 3 vermins it say an other archway have opened but I cant see it.
  17. Z

    Faerun

    Its a cool map, maybe you should add it to the main game.
  18. Z

    Faerun

    Moving arround the map is very slow since there are many forests, hills, marshs and stuff. Maybe you should increase the move of units by 1!
  19. Z

    Faerun

    Drizzt avoid beneficial spells like heal and fleet of foot
  20. Z

    Faerun

    Never mind :) I found out how to get quests!
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