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    AI trade valuation quest

    While its probably overly ambitious, being off work and bored for a while I thought about a pie in the sky idea I mentioned in Tachys game mechanics thread, that is figuring out how AI value everything in regards to trade. While parts have been ripped into before I don't think something of this...
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    Goblin Forts and the Clan

    As a newbie to FFH2 I would first of all like to thank all the people involved in making this mod, its truly great :goodjob: Now about Goblin Forts, when you have the barbarian trait do people use them a lot? They seem really strong. All units you get from them have +1 poison :strength: which...
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    Carriers, Ridiculous?

    Time for a nice rant :p There are 2 major things with Carriers that seem utterly broken to me :rolleyes: 1) They can stack unlimited airpower in a single tile, enough to overwhelm any AIs airdefence regardless of how advanced they are. This in itself is crazy enough :crazyeye: 2) They can...
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    Ferry points and auto airlifting

    This is something I saw a post someone made in the general or strategy forums, about creating a mod allowing land units to automatically move to other continents either by boat, or by airlift. Specifically to allow rally points from cities to be used on other land masses to greatly reduce...
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    A few questions

    As I'm moving up difficulties at the moment and generally improving my game, I've noticed a few areas where I still don't know what the heck to do, I play on marathon speed and now emperor btw: 1) Early great people, whenever I use philosophical leaders I tend to get more GD early on than I...
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